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Messages - Muukalainen

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91
Open Feedback / Re: Total conversion mod idea - alternative sequel?
« on: June 30, 2014, 02:13:18 pm »
For me the best part of Apocalypse was fighting against the Cult Of Sirius and the other gangs.

Mutant hybrids, androids, thugs, cultists, robots and crazy weapons. You would not even necessary need those aliens from other dimension. There could just be a new threat, some kind of evil genius that is uniting all the underworld and the police force is powerless, maybe even too corrupted already. So the corporates decide to start fund x-com again and investigate what is happening and stop this "evil genius" from taking over the world.

92
Open Feedback / Throwing accuracy? Never miss?
« on: June 30, 2014, 04:03:49 am »
Hi,

Just started my first campaign with openxcom.

I noticed that my guys never miss when they throw grenades, flares or guns.

I tried the search too, but could not find anything about it.

93
Work In Progress / Re: Best mods to enhance the original game?
« on: June 29, 2014, 10:25:05 pm »

A big game changer that isn't a mod is using UFO Extender's accuracy style. It makes auto shot far less useful in long-distance fighting and puts a much bigger emphasis on positing your soldiers for sniping, which goes along very well with weapons like Solar's plasma sniper.

I actually tried that already (played one generated battle, and lost!) and can recommend it too. It made sense and I think with it you cannot spam with laser rifle autofire everything anymore.

I also had sneaky AI and nerfed psi on, but cant say anything about them yet.

Thanks for the tips.

I also read about that "civilian" mod and it seems more like a hardcore difficulty mod which I don't need yet, as it has been quite a while since I last played Xcom. Though I will try it when the super human starts to feel too easy :)

I think extra maps, ufos and maybe some new aliens with this enhanced engine will again make this feel like a fresh game.

94
Work In Progress / Best mods to enhance the original game?
« on: June 29, 2014, 04:17:37 pm »
Hello,

Just found this great project and now I feel like a kid in a candy store.

There is so many mods that look good so I am looking for recommendations what to get.

What I am interested in is to get mods that are well balanced with the original game. New maps, Men In Black, new aliens, muton commander, Sniper Rifles? They all look good, but I don't want anything that is too over power or out of balance.

Also my first post, so I would like to thank you all the people that have worked on this project.

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