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Work In Progress / Re: [RESEARCH/PROGRESSION] Lasers from Heavy to Pistol
« on: July 26, 2014, 05:45:56 am »Quite simple reorganisation of research progression of laser weapons. You start with heavy laser and move towards the pistol. It may seem a little odd, but there are reasons why it can work. First reason is that the problem with technology is miniaturisation, so it should be harder to make pistol than tank mounted cannon. Second reason is that Heavy Laser is not that useful and often is ommited by player in favor for plasma weapons. This mod makes it more viable because you can get it much earlier. But since its heavy and slow weapon, it isn't viable as common squad weapon, so it should be quite ballanced.
Also Laser Tank have to be researched now. To counterweight research time needed for this topic you can access the tank sooner than before.
Generaly this slows down the research a little and makes the Heavy laser little more interesting weapon without actually changing it.
I made a Ufopedia entry for Laser weapons topic where I wrote some fluff that explains the progression, I will add some image later. Also I modified entries for Laser weapons to reflect the changes in progression.
There are 3 versions with some diferences:
CannonFirst - Starts with craft Weapon than Heavy and Tank than Rifle than Pistol. (There can be disballance because of the Laser defences that still rely on Laser Canon)
HeavyFirst - Starts with Heavy Laser than Rifle and Tank than Pistol than as Cannon.
TankFirst - Starts with Laser Tank than Heavy than Rifle than Pistol than Cannon.
I didn't thoroughly tested all three versions. Currently I am playing with Cannon First that delays deployment of Rifles the most and so far it seems quite fair. But I am open to all suggestions and feedback.
Also there is one bug - when Laser Tank topic unlocks, it doesnt appear in the "We can now research" window - It may have to do something with the lenght of the string or the "/" in it. I will investigate later.
Brilliant. I was about to go down the same path with my mod, that heavy chemical lasers have to be done first, although there was going to be an oblique reference back to 'The Bureau'.