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Messages - Recruit69

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106
Offtopic / Re: PSI preferences....
« on: June 22, 2014, 03:08:15 am »
I used to hire 100s of soldiers picking out highest bravery and in the mission, if a soldier's morale becomes affected by psi attack, well he/she is either killed (on my orders) or sacked immediately after the mission. I have a very tender memory where landing at a alien base, first turn is psi attack which controlled my best soldier and he primed the bomb inside my craft...... Doomed before I had a chance.

107
Open Feedback / Re: playing Xenonauts
« on: June 22, 2014, 02:28:00 am »
Sorry I should have been more clearer! But yes I felt that micromanaging is an important part of Xcom, essential even!

108
Offtopic / PSI preferences....
« on: June 22, 2014, 02:19:36 am »
So,as we know, the PSI labs takes time to research.... Build..... Then wait another month just to find out the capabilities of your soldiers.... Not easy or convenient for most of us but I wondered, what are your preferences....?
Go vanilla or use the options to make life easier to screen the soldiers?

109
Open Feedback / Research tree....
« on: June 22, 2014, 01:21:42 am »
I am not entirely sure but on TFTD, I complete my first mission, I get artifacts, but i can only research a select few before unlocking more research items in your inventory... i.e. Plasma Pistol, ==> Plasma Rifle ==> Heavy Plasma

OpenXcom EU.... I complete my first mission, I get artifacts, but i can research ANY item, so can start research Heavy alien weapons immediately? Is this right? Or is it a bug? Or is it something I've missed?? (Never played original EU, just original TFTD!)

110
Open Feedback / Re: playing Xenonauts
« on: June 22, 2014, 01:19:01 am »
I bought Xcom EU, i was massively disappointed to find all the micromanagement feature that OpenXcom has, is gone, in effect, dumbed down massively to gain a wider audience as much as possible.

Xenonaut, I also bought, I was also massively disappointed too, and in fact, it is probable unplayable, as even though the screen size tailors to your monitor.... the text layout/size remains the same, so ends up VERY TINY to the point it was HARD WORK, just to READ what's on the screen....  :-\

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