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Released Mods / Re: [COMPILATION] Final Mod Pack (FMP)
« on: December 11, 2019, 05:23:15 pm »Why does it appear not actual?Ops, my bad. It is really actural:
It appears actual enough to me :/
https://github.com/SolariusScorch/Final-Mod-Pack/commits/master
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Some terrain fixes
@SolariusScorch
SolariusScorch committed on 24 Oct
Looks like it is readme text quite old.
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THE FINAL MOD PACK 2.2b
No such thing ever worked.
If you have more than 2-3 authors, it will fall apart.
Is that OpenXCom mod specific? I mean other projects survived having insane activity per weak from bunch of random pepole. For example this:
https://github.com/CleverRaven/Cataclysm-DDA
It has around 6 developers and dozens of random cotributors. Dozens of Pull request passed during 2 weeks. This includes codebase edits, json edits and even mods for that game.
To be fair this project has some sings of being, well, mess (I can critisize this project for hours). But it is still stable and fun to play. And it survived more than 8 years it that state. So with proper control and properly inmpelented Continious Integration with unit tests even insane activity is possible.
I am actually surprised that mods for OpenXcom is almost always sole works (of course with sharing resources from other mods).