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Topics - ThatDude

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XPiratez / Why tho
« on: June 29, 2016, 11:09:20 pm »
I was playing with the latest version of the mod and something that REALLY pissed me off was that I was completely unable to respond a Mutant Pogrom solely because that damned bus couldn't reach it before running out of fuel, Is this intentional?

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Suggestions / Psi Strength applied to items
« on: March 27, 2015, 06:36:53 am »
I'm not entirely sure if this is the right section, but, close enough. Is there any way that anybody knows of that will allow me to add psi strength or power to a weapon's damage or accuracy? Thanks

3
Work In Progress / Battlescape Palette?
« on: November 20, 2014, 03:27:43 am »
Alright, I know this is somewhere and I just can't find it but can someone give me the Battlescape/Inventory/BigObs palette ???

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Work In Progress / Agents used in manufacturing
« on: October 12, 2014, 07:18:51 am »
Can I make manufacturing projects use a soldier by a specific name, or a soldier in the first place? I've been testing different methods for hours and have yet to find a way to do either. Any help?

5
Work In Progress / Recharging Ammo/Dive Bombers
« on: October 09, 2014, 06:46:48 am »
Is it possible to make a weapon or clip gain one additional shot each turn? I can't find anything about it and I'm trying to make a weapon similar to the stun grapple from Apocalypse. Will this possibly be added in a future nightly? There's one more thing I'd like to know about, is it possible to control the minimum or maximum height an aircraft or ufo will fly at?

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Work In Progress / HWP without fixed weapon
« on: September 01, 2014, 11:53:36 pm »
I was wondering if it's possible to make an HWP without a fixed or living weapon for a mod i'm trying to make. Is it possible?

7
Work In Progress / Help Making A Mod
« on: July 30, 2014, 11:51:31 pm »
Alright, so I tried making my very first mod. I thought I did it pretty well but when I researched and manufactured it, my game crashed. I've reviewed the ruleset tons of times and still haven't found the issue, can somebody please help and tell me what I did wrong? That problem is resolved, now I just have a problem with the .gif

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Work In Progress / Stat Scanning
« on: March 27, 2014, 02:16:29 am »
One day (3/26/2014) I decided it would be cool to have a sort of Psi-Scanner, my idea was like a mindprobe and a motion scanner combined... it would scan the area similar to a motion scanner, but instead of motion it would display units with about 50 psi-skill. Then I started thinking about how it might actually be done... is it possible to make a scanner that can scan for certain level stats and display all nearby units with those stats?

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Suggestions / Alien Campaign and TFTD Support
« on: February 17, 2014, 02:39:21 am »
First off, i'd like to know if it's possible to make a mod or advanced option that allows the player to be the aliens, terrorize gas stations, mass a floater army, and abduct cows (Maybe even a chance that XCom will intercept you?) Also, will a TFTD version of OpenXCom come out any time soon?

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Suggestions / Body Carrying
« on: February 16, 2014, 06:18:06 am »
Is it possible for somebody to make a mod that displays carried bodies in a person's hands?

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