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Work In Progress / Elerium Based Laser's V0.94 [WEAPON] - Lanuage Requests Please
« on: July 24, 2014, 04:56:01 am »
Recently I've been reading several bits of X-com background fluff (X-com, TFTD, Intercepter, Apocalypse Ect).
In this I found a bit of fluff saying that they managed to make more powefull Lasers by using a peace of Elerium-115 as a focusing crystal. (The ability of an elerium crystal to focus a laser beam in that way comes from X-COM: Interceptor, I think)
I've come up with a mod for it -but it causes the game to crash when you research it. (Code is under Spoiler - Also as download) (Fixed)
Now inculudes second rule set alowing tanks (see this reply)
Warning : Version 0.93 onward now uses a single ruleset - If you have a older version, You will need to delete all the older resoures and rulesets - they are NOT compatable with any newer versions. (V0.93 or newer)
Current Version Now on the Mod Site
Due to the shutdown of the old modsite (Openxcom.com) and other matters, this mod (and All my UFO mods) have been temporarly shifted to Google Drive - Link HERE
Update change log: 13/06/15 V0.94
Changes:
- V0.94 is now compatable with the May 7th nightly or newer
Problems
- Not compatable with any versions before V0.93-3b
Edit 27/07/14 Updated to V0.7
Edit 3/08/14 Updated to V0.8 (Including tanks)
Edit 12/08/14 Added V0.83 beta rulesets for anyone who wishes to test them - feedback will be honestly accepted.
Edit: 26/08/14 Updated to V0.9
EDIT: Damm - Missed problem with E.Laser Cannon Manufacture, Ruleset update 02/09/14 V0.91
Edit: 18/09/14 Update to V0.92
Edit 4/12/14 Update to V0.93-3b
Edit 17/02/15 Update to V0.93-4b (I will leave this up for those who still use OpenXcom 1.0)
Edit 13/06/15 Update to V0.94
Edit 25/08/15 Update to V0.94b
In this I found a bit of fluff saying that they managed to make more powefull Lasers by using a peace of Elerium-115 as a focusing crystal. (The ability of an elerium crystal to focus a laser beam in that way comes from X-COM: Interceptor, I think)
I've come up with a mod for it -
Warning : Version 0.93 onward now uses a single ruleset - If you have a older version, You will need to delete all the older resoures and rulesets - they are NOT compatable with any newer versions. (V0.93 or newer)
Due to the shutdown of the old modsite (Openxcom.com) and other matters, this mod (and All my UFO mods) have been temporarly shifted to Google Drive - Link HERE
Update change log: 13/06/15 V0.94
Changes:
- V0.94 is now compatable with the May 7th nightly or newer
Problems
- Not compatable with any versions before V0.93-3b
Edit 3/08/14 Updated to V0.8 (Including tanks)
Edit 17/02/15 Update to V0.93-4b (I will leave this up for those who still use OpenXcom 1.0)
Edit 25/08/15 Update to V0.94b