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Messages - Jo5hua

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31
Work In Progress / Re: Best mods to enhance the original game?
« on: June 29, 2014, 05:56:09 pm »
lukes extra ufos, dark ufos, recycled alien collection, cover alien, men in black, waspite, terrain pack, raven interceptor, solars new ufos.... those are just some of the ones I'm playing and with the new UFO's it brings back the old nostalgia even more so... definately recommend those!

32
Aand done. Check the Openxcom.com for this package.
edit: damn i forgot the hit function and addon languages... well maybe later udtaes then.

I especially like this part in the mod information section: "Now im off to get hammered, woo friday!" :D

33
Work In Progress / Re: [Weapon] Medical Gas Grenade
« on: June 27, 2014, 12:26:18 pm »
There is a similar mod but it requires research of a stun bomb, the stun grenade.

https://www.openxcom.com/mod/stun-grenade

34
Work In Progress / Re: Mockup of 4 weapon aircraft
« on: June 27, 2014, 11:39:57 am »
Wait did you actually build it and get it working in game?? Or is this a mockup. o0

35
Work In Progress / Re: Mockup of 4 weapon aircraft
« on: June 25, 2014, 12:23:45 am »
I'd imagine this would require extensive programming work in the source code within the Craft Armament window, UI, and programming behind it, as well as the battle screen as well as all damage modifiers code for attacks... Seems like a lot of work :)

What about a new stronger weapon if you so desire? Maybe.... nuclear missile or something I dunno..

36
I got a response from Fenyo, he should have it added sometime next week. I'd like to add it to the modsite as well, but the Flash uploader doesn't seem to be working. I can select the file to upload, but when the Open dialog closes nothing happens.

I've sent you a personal message on here regarding this.

37
All of his mods have been readded onto the modsite.

Power Glove:
https://www.openxcom.com/mod/power-glove

Addon Terrains Mapblocks:
https://www.openxcom.com/mod/addon-terrains-mapblocks

Heat-Ray Weapons:
https://www.openxcom.com/mod/heat-ray-weapons

38
I'd love to have this hosted on his site, but I'm drawing a blank on methods of contacting him...

Feel free to upload it to the modsite. It's also hosting the UFO Cydonia's Fall soundtrack.

39
Released Mods / Re: [UFO MAPS] Luke's Extra UFOs (52 working maps!)
« on: June 19, 2014, 04:03:38 am »
Congratulations on breaking 700 downloads on the modsite! It's the most downloaded mod atm. *thumbs up*

40
Released Mods / Re: [SAVEGAME] Hundred Million Dollar Savegame
« on: June 17, 2014, 01:30:04 am »
Pure vanilla and lots of beer.  :)

41
Tools / Re: modtester
« on: June 17, 2014, 01:12:01 am »
Ahh yes I saw that just after I posted it :) Even looked a bit into python... Neat though!

42
Tools / Re: modtester
« on: June 16, 2014, 02:12:02 pm »
Nice. I have a question. What is this coded in? If we get to having an ingame mod downloader we could implement this into the modsite for testing all the mods that are uploaded to the site.

43
Tools / Re: Tool Idea - Mod manager / Launcher
« on: June 16, 2014, 02:07:22 pm »
The modsite currently has support to display a mod list in YAML/JSON format. So this is definitely possible with the current system. I am available on IRC and on here if someone would like to discuss development of this feature.

44
I tried finding this on the modsite but cannot find it. Is a download available?

45
Work In Progress / Re: Colour Replaced Aliens
« on: June 16, 2014, 01:51:31 pm »
Didn't someone create a white rabbit sprite somewhere? That would be interesting.

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