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Released Mods / Re: [COMPILATION][RESEARCH] FMP Core/Tech Tree part
« on: August 09, 2015, 11:39:06 am »Hey, everyone!
A brief question - is there any possibility to switch on and off particular mods out of that compilation?
I was hoping to do that in the game, mod menu, but there was only one line with the whole MegaMod set.
That is a fantastic one compilation, without any douts, but some features are too much for me, not a good experienced Earth defender at all
I just want to have some graphic changes/improvements for the very beginning at OpenXcom. I tried to set up every single mod manually, but some of them are not updated anymore, since included into Final Mod Pack. And I failed and got my game broken due to some mods incompatibility. And yes, after a while, I would deffinetly want to try new options. So I don't want to dig out all the mods separately again. Just want to put a switch ON next time at the options I prefer.
I tried to find something looks like a config file in the mod dir, but there was none.
So, would anyone kindly help me with a tip or a page of that thread, where I can find the solution of my problem.
Thank you.
Not a native Eng speaker, sorry for mistakes.
Sadly no, it's not possible to run individual parts of this mod. It was the idea initially, but the various pieces have so many dependencies on each other and so many balance issues would arise that it was proven unfeasible. For example, if you have a research that depends on something added, and remove the prerequisite, then you have to modify the research to depend on something else. Also, by taking away something you can easily make the game too easy or too hard, for example because you no longer have medium-tier weapon but you can't research plasma either, because it's made to be available much later.
in the readme, there's a list of individual mods that were used, so you can just download them separately. Be warned however that they often aren't balanced against each other in their raw state, and some FMP content was never released outside this compilation.
EDIT: 1.6.2 is online.
- 1.6.2: Excavator and Labship route fixes by Hellrazor.
- Better autopsy pics by Mick the Mage.
- Updated Russian version by Kammerer.
Thanks guys, you all rock!!!