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The X-Com Files / Re: German Translation at 100%
« on: March 04, 2024, 04:47:51 pm »
Awesome, thank you!
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Thanks for the reply! I play on Blackbeard. Yeah I noticed that bounty hunting always gave me quite a bit of infamy. The only bounty hunting mission that I don't understand is the one where you have to destroy the red barn. I always just land and blow up/ shoot up the red barn and leave without hurting the guy but my score is 0. I have started just skipping this mission when it comes up.
I love the mod but the infamy system has always confused me. I've been playing off and on for 3 or so years now and have never made it past November because keeping my infamy positive seemed almost random. I feel like I'd have a mediocre month only to be in the 2000 range, and then I'd feel like I had a great month to be at like 200 at best. What am I generally supposed to be doing to keep my infamy up? I make capture a big priority and only kill enemies if my hands are in danger or I'm going for shock and awe.
Also side question: The temple raids always seem to screw me, so I'm pretty sure I'm doing them wrong. I either get a near-wipe or negative infamy from them.
I was replying to psavola's comment about them being indestructible in unmodded X-Com. I know that in XCF and XPZ they can be destroyed rather easily.
New names will require coming up with new descriptions and drawing new pictures. And I'm not an artist.
It would be much better if the commendations were not limited to 10 levels, but could go to infinity.
Isn't the 10-award limit not just due to decoration images? So you could extend that, and then extend the base commendations as you wish.
spawnedSoldier:
transformationBonuses:
STR_FORMER_SPY_TRAIT: 1
spawnedSoldier:
transformationBonusesCount: 1
randomTransformationBonuses:
STR_FORMER_SPY_TRAIT: 1
STR_SOME_OTHER_TRAIT: 1
STR_YET_ANOTHER_TRAIT: 1
STR_AND_ANOTHER_TRAIT: 1
STR_AND_ANOTHER_ANOTHER_TRAIT: 1
It would be a massive quolity of life improvement if, when base is attaked (often by surprise), the game first went to "armour screen", where you asssign armor (and patient suits) to relevant gals. (and when you click "done" it would go to arming screen)
Being caught with you armour off really sucks.
Hey all!, what is controlling craft interior lightning? Ive recently noticed that on an older game my airbus interior has no light in night missions and in another more recent save, the craft interior has full lights and when i open doors it illuminates out like 10 meters. Is there a hotkey for that? (no i''m not talking about personal lights). Ive attached 2 snaps to see what i mean.
Mabey something could be created for when all cults are contained, would be nice with a "good job" bonus there.
and both industrialInvestigationLate and skiResortLate could look for that.
or is there a reason industrialInvestigationLate keeps spawning indefinitely?
Will that even do anything, after the event (https://xpedia.netlify.app/##STR_THREAD_OF_PROPHECY) happened?