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Messages - gijoe

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31
XPiratez / Re: Stuff I'd love to see in XPiratez!
« on: November 16, 2020, 04:40:25 pm »
What would be nice might be to have some more diverging paths in the research along the game, for instance picking between the deminuc essence/powers and ultratech stuff, but might need a revision of the research tree,  example here:


32
XPiratez / Re: Stuff I'd love to see in XPiratez!
« on: November 13, 2020, 11:29:45 am »
#EryliaStarheart: ggreat wotk, thanks!! For the anime fans, how about some ideas on the underrated "saber Raiders"? Here is the tv theme.


Sidenote: having whatched here and here wownder it it was some kind of source for the power rangers.

Edit: oh, what about a mini blunderbuss? Gals might devise it in initial research as infiltration weapon

33
Released Mods / Re: [OXCE] XCOM Multimod
« on: November 09, 2020, 05:19:35 pm »
Thank you, nice laser weapons anyway  8)

34
XPiratez / Re: Stuff I'd love to see in XPiratez!
« on: November 07, 2020, 06:50:41 pm »
stuff I'd like to see in this mod:
  - more master-crafted weapons, and upgrades for those that exist (commando rifle +), special ammo types for those weapons (emp, stun, electrical, bio, mind, ...) -master-crafted weapon parts are hard to come by, and losing them or their products is hardly game-breaking...
  - more freighter-type raids for rare parts. this is done well with gold freighters. right now i'm bottlenecked by magischen motors, which could be a good start for raiding to thrive.

Agree on that, plus some differences between halberd and pollaxe, if might be of some inspiration, here

35
XPiratez / Re: Stuff I'd love to see in XPiratez!
« on: November 05, 2020, 07:36:21 pm »
Well, there is a bardiche :)

Actually it's not unlocked along the basic research as happens with the pike, it should ba avaiable when "privitive weapins" topic is completed, i think

36
XPiratez / Re: Stuff I'd love to see in XPiratez!
« on: November 03, 2020, 07:33:48 pm »
@EryliaStarheart: very excellent work

@Dioxine: i saw there are a spear, a pike and even a boathook, wonder if in the mod is present an halberd. If not, it might be added along a new kind of armor, halberdier, what do you think about? As for noble titles, there are a few clues here: click.

37
Sadly, this mod si dead and not avaiable anymore, an old version - the 1.3a - is anyway avaiable attached to this post here

38
XPiratez / Re: Stuff I'd love to see in XPiratez!
« on: November 02, 2020, 10:20:39 pm »
Damsels are burgeoisie, not nobility.

Actually, true. What about a marquees armor, here. Well "fusilier" isvnot that poetic, id prefer trooper  :P

39
XPiratez / Re: Stuff I'd love to see in XPiratez!
« on: November 01, 2020, 08:37:09 pm »
It could clash with pirate titles, though, since many are noble titles.

I personally think "Renaissance jobs" would fit, like scribe, merchant etc. But I'm not confident enough about this idea yet. :)

Other possible solution: rename the peasant ones eg: peasant militia to militia, peasant fusilier to fusilier and so on...

40
XPiratez / Re: Bugs & Crash Reports
« on: November 01, 2020, 04:30:55 pm »
Loaded xcomfan's sav and in the L5's bootypedia text is not completely formatted, seems the description is to fit the garyed box, but not in all items, oh ok, again it gonne be done in upcoming version, nothing too fancy

Edit: in that version, seems the research tree was somewhat revisioned, there are some mismatched strings

41
XPiratez / Re: Stuff I'd love to see in XPiratez!
« on: November 01, 2020, 03:10:29 pm »
I like talso ddiction that you cold recruit damsels, thouth these should be a bit more skilled than peasants, would like to see a couple of specific armors for them too, for instance some here...

If youy wanna be very fussy about it, better the damsel have their own kind of armor, 3 or 4 would be more than enough, better named after noble titles, like "dukess" and so on.. maybe in later version, who knows

42
Offtopic / Re: Introduce yourself
« on: November 01, 2020, 03:05:45 pm »
Hello to all!

I tryed some time ago x-pirtaez, and the mod is growing very well. I always enjoyed the 90's ufo game series, so glad to be part of the openxocm community! :)

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