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Suggestions / Damage types
« on: November 18, 2013, 03:29:11 am »
As it states in the ufopedia, some aliens are more vulnerable to damage certain damage types than others.
Why not make that real? A Snakeman for example won't mind an AP bullet making a small hole in its soft body, but explosive will rip him apart...
Chrysalids the other way around. Ethereals are probably burning good, because of their long robes ^^
Anyone got a good idea on how to make that not too complicated?
(especially since armor values apply differently to each damage type)
Why not make that real? A Snakeman for example won't mind an AP bullet making a small hole in its soft body, but explosive will rip him apart...
Chrysalids the other way around. Ethereals are probably burning good, because of their long robes ^^
Anyone got a good idea on how to make that not too complicated?
(especially since armor values apply differently to each damage type)