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Suggestions / Re: Base defence - lights out
« on: September 30, 2013, 08:45:35 pm »
well... riddick didn't need big eyes to see in the dark
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https://www.youtube.com/watch?v=1Rqx8s2qKXMnice material for people that don't know broodwar, but I don't get what you are relating to tbh. if you play on iccup then we can perhaps play some games - but be aware I haven't been playing for a really long long time, so I don't know if I will be able to match your skill nowadays.
he dont look like terrain noob ;P
If it will prove itself, it will become the default onethat is one of the first logical comments I have found on this forum, thank you for that. I encourage others, to do the same.
So, you're unhappy with the 2012 X-Com, you are unhappy with the current RNG OXC uses, and you seem to be extremely unhappy with the fact that your ideas don't seem receive the expected approval from the community.extreme manipulation in these generalizations. let's apply a bit details so that your cheap marketing style wouldn't look as meaningful as they do where the information is insufficient.
So, you're unhappy with the 2012 X-Comit's hard to say that I am happy or unhappy with it. I think it is a bad product - sure - because it's a bad realization of the original. it's overly simplified. I have commented the way it actually works, with the way it is supposed to work according to what's said about it.
you are unhappy with the current RNG OXC usesreally? I wander how did you develop such an assumption. all I actually did was comparing what was written on the forums on the functionality and it's current implementation, and signalized a discrepancy, simply not accepting a "well, it's not a bug... it's a feature kind of bug, let's call it a bug-ture" response, which I don't agree as a right approach to solve problems.
and you seem to be extremely unhappy with the fact that your ideas don't seem receive the expected approval from the community.I'm not making my logic out of my emotions - I'm not a woman. I'd advise others do the same, it makes communication a lot easier. If you were reading the posts carefully, you'd notice one of the first posts on that forum I have posted have a comment, that I only PROPOSE and it is up to the development, because it is their product. I have my own private project, where I make all decisions, and I have my work projects (I have more than one under my supervision) where I make most decisions. believe me I have a lot of things to put my hands on, and very little time to catch some sleep ; )
nice optionnice option? THAT would be bloody ingenious! you sir should have been involved more in designing the product.
When you have a truly random number generatoryou NEVER have one. no random generator created and working in a deterministic environment ( on a processor ) will EVER be trully random. All software random number generators are fully deterministic. to get a trully randomized sequence you need special hardware - usually this is a (quite big) box, with radioactive material and a geiger counter inside. those things and nothing more can provide you with a trully random sequence of bits.
exploit every weakness of the system
Bottom line:
Every system has a weakness, but if I have to choose between these two, I would happily go with the current implementation.
good skills
...complete re-design would actually help this project...please take a re-read of my posts, and you will find yourself wrong on that.
the main coders of openXcom are not coders at alla coder is not the same thing as a qualified coder. for example a qualified c++ coder easily handles tons of problems that simply couldn't ever occur in this project, thus which can't be learnt here.
But I do know that what you are doing right now is claiming that the code is all wrongyou "assume", you do not "know", and please quote anything in this post, or any other of my posts, that proves that statement
reaction and psi attack logic is in the TileEngine classand here I don't think you actually understand what stands behind these words. here's an projection of that situation to real life:
complete re-design would actually help this project.of course it wouldn't help this project, because a complete redesign basically means a rewrite, and it is a widely known fact that the deathrate of projects that get rewritten is tremendous.
You are necroing threads just to press your points.
OpenXCom is designed in such a way that it is actually intuitivenope - as a nice example I can give that reaction and psi attack logic is in the TileEngine class, where it should have never landed, as well as the issue with many places in the code that need to be modiffied in order to introduce a new psi attack type.
These days i feel confident calling myself a qualified C++ coder, and it's completely due to OpenXCom.utterly brave. far too brave in my opinion.