Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Camalex97

Pages: 1 [2] 3 4 5
16
Work In Progress / Re: [Request] Extra facilities for human base
« on: May 06, 2014, 07:54:11 pm »
OMG, we need a new sprite too...
Dioxine made nude females, so it's a start!

i was originally going to say would men and women shower together since they already share the same barracks but i wasn't sure on your policy regarding those kinds of topics...

17
Work In Progress / Re: [Request] Extra facilities for human base
« on: May 06, 2014, 04:11:28 pm »
Doable, but I'm not sure if it would be big enough. Some modding needed. :)

its not like they need a locker room or anything, all their stuff is just 1 floor above so that wouldn't need to take up room... would they need separate showers for male and female or would it be more efficient to just alternate between showers?

18
Suggestions / Re: Contracts
« on: May 06, 2014, 04:07:47 pm »
There is plenty of ways to explain it away, most likely some sore of pheromones. Or psionics.

possibly, would be nice to see variations on chryssalids though, like maybe one that detonates itself when it gets too close, or one that spits acid and can stun you then plant eggs inside you but will generally try to avoid being spotted by you if at all possible, or maybe even one that is a really small bug (about the 3x the size of a regular bug) that can bite squad members and is hard to kill with anything but aoe weapons? (ok maybe not that last one...)

19
Work In Progress / Re: [Request] Extra facilities for human base
« on: May 06, 2014, 03:56:19 pm »
One Chryssalid hiding in the bushes would terminate the project. Ouch.

Anyway, any opinion on the "decrease Living Quarters capacity to improve immersion" issue?

I always assumed they had bathrooms and food provided in the area under the barracks that isn't used for anything, so instead of getting rid of half the space in the barracks, maybe just use the area under it instead?

20
Suggestions / Re: Contracts
« on: May 06, 2014, 03:50:58 pm »
Definitely so.

It would be nice to get an autopsy of the alien symbiont. Or even keep it alive, for extra creeps.

agreed... btw do you think the "zombies" should not attack exclusively humans? I mean while the chrysalid inside is controlling it to an extent, it just seems to wander around aimlessly most of the time and appear to be mindless berserkers which would mean them attacking their fellow aliens (wouldn't it?)

21
Work In Progress / Re: [Request] Extra facilities for human base
« on: May 06, 2014, 03:39:00 pm »
>Build a 20 million dollars underground base
>Tell everyone there to only eat MREs and piss in the bushes
>THAT'S X-COM, BABY!

well... they get paid like 40k (or was It 10k?) a month and there might even be a really amazing pension when its all over (if they actually survive...)

22
Suggestions / Re: Contracts
« on: May 06, 2014, 03:20:56 pm »
No, you can't. Because aliens already planted something in their brain or something like chrysalid virus. So they are just a puppet and they can't be called human anymore. :)

chrysalids plant their young into human hosts don't they? so it wouldn't be a virus as much as it would be an infestation... so like a quarantine mission or something? sounds cool, i think that the enemy unknown addon had something along the lines of that as well.

23
Work In Progress / Re: [Request] Extra facilities for human base
« on: May 06, 2014, 03:17:18 pm »
As for the facilities... Did anyone mention showers and toilets as well as a kitchen? I don't think 200 people living in the base (not counting maintenance staff) eat TV dinners and need to take a lift to the surface whenever they want to relieve themselves.
I can see this as an additional building which limits maximum personnel. Or perhaps it would be easier to just sacrifice half the Living Quarters' space, and decrease Living Quarters capacity by half. (Or more, since they already seem to be far too efficient for what they look like anyway.) This would go great with another idea that is floating around the forum, a two-layer base (so you get 4 levels in Battlescape, etc).

I always assumed they ate mre's (if you don't know what that is, https://en.wikipedia.org/wiki/MRE they taste suprisingly good for what they are) i mean its not like we are sending them on a 48 hour trip (round flight) without any food right?

24
Suggestions / Re: Contracts
« on: May 06, 2014, 02:48:04 pm »
UFO has a kind of optimistic view in humanity, with people from the whole world working together (as long as they don't dispair), I think it's a pity to spoil this with human-vs-human fights.

Almost all aliens are already quite humanoid, but if you want more "mirror" battles (where you fight units which are comparable to XCom's), why not implement a race of "imposters" ? They infiltrate earth by taking a perfect human appearance. But once discovered and fighting X-Com, they recover their big alien head : Here are a few examples based on on the Original X-Com concept art :

so they go on terror missions right? also didn't they have a furby (or was it a troll?) in the original concept art?

25
Suggestions / Re: Contracts
« on: May 06, 2014, 02:44:27 pm »
Sometimes you will get some nation has secretly signed pact with aliens. How about that nation or civilian in that nation vs X-COM? That's more like bigger event than some selfish criminal people who don't care about the earth. How's that sounds? And of course those people are being mind controled. ::)

sounds pretty good, just wandering can you kill the alien doing the mind control?

26
Work In Progress / Re: [Request] Extra facilities for human base
« on: May 06, 2014, 02:40:21 pm »
Oh my, that's kinda bad for tonsils...
Now I'm uneasy.

i think they secretly have masochistic desires and get injured though... you ever wander why they sometimes shoot at the sky when their target is 10 feet infront of them?

27
Suggestions / Re: Contracts
« on: May 05, 2014, 08:46:32 pm »
I would love to see human adversaries with human weapons. That would give Earth armors some function.

There's Robin's MiB mod, but even more would be good!

ya, like maybe have a squad dedicated to dealing with humans? maybe also have varying types of humans, like in Africa you have people in green camo with soviet surplus weapons (kalash's etc), and in the united states you have more professional criminals like with ballistic armor, ar-15's and maybe even missions where you can raid black markets and shut them down seizing all their armor, weapons, and ammo?

28
Suggestions / Re: Contracts
« on: May 05, 2014, 07:48:31 pm »
Sound's like X-Com apocalypse to me. But, what do you mean by "holding hostages at a base"? Making humans a hostages? X-Com would never do that! :o

i meant some other group taking hostages, just as an example scenario, not really sure what they would do entirely but i hope i got the general idea across

You can make a new aliens by modding or you can mess around with aliens stuff in ruleset rather than this police stuff.

i know, i mean like instead of just your basic alien landing/crash, terror and the occasional base attack

29
Suggestions / Contracts
« on: May 05, 2014, 06:42:03 pm »
maybe we could have x-com take contracts where they take different jobs from nations to get rid humans negatively effecting them.  like maybe a rebel group pops up in Nigeria and you can to stop them from hi-jacking a ship, attacking a capitol, holding hostages at a base etc.  while this sounds like bringing your status down from defender of earth to world police here is what it could add in terms of game-play:

  • Would provide basic training for recruits so you don't have to go through 3 months before becoming a sergeant
  • Would give you more things to do in early months while you wait for stuff to happen
  • Would add a bit of variety instead of killing exclusively the same level of alien for 1/2 months straight
  • Wouldn't have a penalty if skipped and only a slight addition to countries liking of you (maybe 10-100)

anyone have any thoughts on this?

30
Work In Progress / Re: [Request] Extra facilities for human base
« on: May 05, 2014, 03:16:25 pm »
Yeah, why not. It would probably need to be researched maybe (I can imagine soldiers have a hospital already - how else would they recover from third degree plasma burns, by staying in bed?).

no silly! they don't die! they just go to sleep forever when aliens hit them too much! they only need time to recover because they got their tonsils removed! and they aren't just in bed, they are in bed eating lots of icecream!

Pages: 1 [2] 3 4 5