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Messages - ZakG

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16
Open Feedback / Re: congrats for v0.9
« on: May 27, 2013, 07:12:22 pm »
Just to add my thanks also. Really great work you have all done here on making one of the best games of all time even better. Thanks very much. I've been running a little thread for it over at quartertothree for it since i read the RPS article. Awesome work from all involved in updating this classic. Much better than the new X-com ;)

17
Open Feedback / Re: Instant granade explosion doesn't work
« on: May 27, 2013, 07:09:19 pm »
Just something i came across in one of my games using the latest 0.9 version of OpenXcom (+original Microprose disk version) that might relate to the new 'instant' grenades.

I've only had one CTD so far and i think it might be due to this setting? I was having a typical mission (lots of dead and dying troops) and as soon as i hit end turn i got a very quick message box about one of my guys either dying or going unconscious, then i heard a grenade explosion sound effect play, then got a CTD + windows error box (OpenXcom has stopped responding and closed etc).

I think what might have happened is that it was one of my guys that was already wounded (so bleeding to death) and i had given him a primed grenade but not thrown it on that turn. He went unconscious then the grenade went off during the alien turn or very close to that.

I really like the function of the instant grenades, it makes them nicely effective, but it might have an issue for the exact scenario i had?

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