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Suggestions / Re: Aspect Ratio Correction option
« on: May 09, 2013, 03:02:27 am »
I was thinking main options screen as well. I was thinking the shader selection button could be replaced with a Software/OpenGL toggle button and then a Video Options button next to it which will take you to a list of shaders/aspect ratios. How does that sound?
If not, it could go as its own option under the volume options.
Here's my fork if you want to check out what I've done so far. It slows down the game quite a bit since it's called from Refresh at the moment, but I'll move it to init/resize later so it's only called once per resolution call.
All I have left is to implement it for the software modes and figure out the options menu so I can add it there. I'll have to look over it and learn it all so it might take a while.
Attached are examples taken at 640x480 resolution.
If not, it could go as its own option under the volume options.
Here's my fork if you want to check out what I've done so far. It slows down the game quite a bit since it's called from Refresh at the moment, but I'll move it to init/resize later so it's only called once per resolution call.
All I have left is to implement it for the software modes and figure out the options menu so I can add it there. I'll have to look over it and learn it all so it might take a while.
Attached are examples taken at 640x480 resolution.