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Messages - Apocca

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76
Released Mods / Re: [TFTD] [Expansion] TWoTS+ Release (v.2.47)
« on: July 27, 2020, 11:40:07 am »
He mentioned somewhere that ion weapons show up when you start having a bad score, so let the aliens win a bit.

77
Released Mods / Re: [TFTD] [Expansion] TWoTS+ Release (v.2.47)
« on: July 23, 2020, 02:41:20 pm »
Most of it is just like the original game. You need to capture certain live aliens like [species] Navigator.
Where are you in the game? What did you research?

78
Released Mods / Re: [TFTD] [Expansion] TWoTS+ Release (v.2.47)
« on: July 23, 2020, 02:36:37 pm »
There is one in-game when you press Q.

I found this link with some hotkeys: https://openxcom.org/forum/index.php?topic=6424.0 that also work for TWoTS

79
Released Mods / Re: [TFTD] [Expansion] TWoTS+ Release (v.2.47)
« on: July 20, 2020, 02:16:49 pm »
I found a 'Research Barge' filled with Aquatoids but I just started the game.

80
Released Mods / Re: [TFTD] [Expansion] TWoTS+ Release (v.2.47)
« on: July 16, 2020, 02:09:00 pm »
Cool, I'm excited to see what this mod has in store for me :D

81
Released Mods / Re: [TFTD] [Expansion] TWoTS+ Release (v.2.47)
« on: July 16, 2020, 10:40:16 am »
Just started this awesome mod!
I've captured a live Deep One. Does it still have the old tftd bug that you need to wait to research it until after you get Ion-Beam Accelerators?

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