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Messages - xracer

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61
Suggestions / Re: CONCEPT DUMP
« on: September 01, 2015, 10:45:09 pm »
A lot of nice ideas.
are you thinking of implementing a mod, or creating a whole new game, as a mod this would be an incredible amount of work :( as a new game see previous comment and add (x10) multiplier :0

if you can start it people will come specially if you have a strong basecode.

62
Playthroughs / Re: OPENTFTD LETSPLAY
« on: September 01, 2015, 01:44:48 am »
rather entertaining LP.

Personally i will dump all those harpoon weapons and buy stronger weapons, so many times you got hits that should have been kills but because of the harpoons you get returned fire :(

63
Released Mods / Re: [STAT TRACKING] Soldier Diaries 1.0
« on: August 31, 2015, 10:36:35 am »
I've managed to get some development going on another computer, but I am unable to test the game with it at the moment. So here is an untested version of the mod, to date with the August 11th nightly. I hope it works :3 I have no idea what will happen in TFTD.

https://dl.dropboxusercontent.com/u/234369005/OXC/2015-08-11%20Nightly.zip

Hey Shoes,

So i have been jumping back and forth between games, OXC and OTFTD. I see no significant issue with OXC everything is right of course i am using an 8-11 build to match your 8-11 release.

However on the TFTD side, like you mentioned.
1. The mod is not listed in the mod tab under options.
2. if selected on OXC then the mod is active.
3. The commendation button on the ufopedia is not available.
4. The system seems is tracking all the stats properly however GUI is messy, clearly there are no strings for the new text and since the color is specific for OXC, then OTFTD makes it weird. But i do not think the mod in itself is bad just need to correct a few things in it.

In general i think is just minor issues, i am playing OTFTD because is my favorite :) .

Thanks,
Xracer

64
Released Mods / Re: [STAT TRACKING] Soldier Diaries 1.0
« on: August 18, 2015, 06:14:03 am »
I've managed to get some development going on another computer, but I am unable to test the game with it at the moment. So here is an untested version of the mod, to date with the August 11th nightly. I hope it works :3 I have no idea what will happen in TFTD.

https://dl.dropboxusercontent.com/u/234369005/OXC/2015-08-11%20Nightly.zip

Awesome!!!  I will give it a try and see how it goes :)

thank you Shoes

I do want to avoid making commendations that all soldiers get, but I have found the regional commendations to be pretty good. This commendation, like the weapons commendation and the xenocide commendation, are mostly supposed to be proofs of service for your soldiers; every soldier should get one at some point, but maybe one will get one for USA, another for Egypt.

I agree, i think regional medals are good, they can tell you basically where you have served. not every soldier will get all of them but all soldiers will at least get one.

65
Released Mods / Re: [STAT TRACKING] Soldier Diaries 1.0
« on: August 16, 2015, 01:58:17 am »
damn i was not specific, when i said "Hey shoes, could you or anyone that has an earlier build (circa 7- 22)" I meant "Hey shoes, could you or anyone that has an earlier OXC game build (circa 7- 22)"  the main download site no longer carries anything below 7-31 :) and i just found out that games build around 5-07 are not compatible either :)

66
Released Mods / Re: [STAT TRACKING] Soldier Diaries 1.0
« on: August 15, 2015, 09:18:55 pm »
Hey shoes, could you or anyone that has an earlier build (circa 7- 22) post it so that people that want to use this mod can just grab it from here? The download site only has 7 - 30 I could not find the earlier build any where. Thanks

67
Released Mods / Re: [STAT TRACKING] Soldier Diaries 1.0
« on: August 07, 2015, 06:57:46 am »
Wow.... just wow....

You guys have taken this beyond the next level... amazing work I have not had a chance to play with it, but looking at all the work being done this is a great mod, glad I had a little  input :)

Shoes, Ivan, Arthanor amazing work

68
Open Feedback / Re: the only "pressing" bug that must be fixed
« on: June 04, 2015, 06:33:57 pm »
you people do no understand is not a bug, it's a feature!!!!!! :)

69
Open Feedback / Re: Really Enjoying... But
« on: June 04, 2015, 06:32:07 pm »
The difficulty was touched on, as far as i know is also dependent on your role on the game, if you are taking down every ship then is hard for the aliens to do anything :P you are just too good :) but i have played in super human, and i had always had bases pop ever every so often.
Maybe do a test run and let some UFOs do their business and see how that works :).

70
Released Mods / Re: [STAT TRACKING] Soldier Diaries 1.0
« on: February 19, 2015, 05:51:54 am »
I really need to catch up with your LP :P

71
Programming / Re: OpenXcom 1.1
« on: February 19, 2015, 05:48:58 am »
you guys need to relax and enjoy the game!!

there is a saying

"I don't know the key to success, but the key to failure is trying to please everybody" -Bill Cosby

Although this project is built around a community devs need to say this is the way and be done, sure personally i would like more milestones or "stable" releases, but that is irrelevant.

I just wish OXC keeps moving forward

72
Playthroughs / Re: Let's Play OpenXcom: Up Close and Personal!
« on: February 09, 2015, 03:02:34 am »
holly shoot i am 35 episodes behind!!!!!!

73
Playthroughs / Re: How to Film X-com for Free?
« on: December 03, 2014, 01:09:24 am »
On the editing side...

...Vista and 7 replaced it with Windows Live Movie Maker and it uses some form of relative timeline for adding things to the video that is absolutely unusable for anything precise.

I realized that if you "zoom in" you can do pretty precise editing, it is weird to work with but it can be done, and for a non-professional, i think it has decent tools. but to add multiple layers of audio or video i do not know if it can be done.

74
Playthroughs / Re: How to Film X-com for Free?
« on: December 02, 2014, 11:30:49 pm »
for recording OBS is great, if you use Windows, for editing you can windows movie maker i think is called, is free and not bad at all, not the best clearly but is free :)

75
Offtopic / Re: What did you like in Xenonauts?
« on: November 24, 2014, 04:09:37 am »
Being packed like sardines looks a bit silly.
I guess you have never been in a CH-53 Sea Stallion, that is exactly how it feels, fully packed, i think sardines feel more comfortable. :)

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