17
« on: August 17, 2014, 12:41:59 am »
I have to agree that tying this to strength seems odd... to be honest tying it to anything seems odd, if anything the recoil of a given weapon should be tied to the weapon itself rather than a formula that utilises a unit's stats. I also think preparedness to fire would play more of a factor (in xcom's terms this would be standing or kneeling) I also think that 'recoil per shot' should just be kept to the autoshot feature, as the TU's taken for snap and aim would take into account things like lining up an initial shot and subsequent adjustments for any follow up shots.
Also, does this/can this impact weapons significantly? the point of making change in my opinion is to... change... so if it doesn't change the way a gun handles in autofire vs vanilla in at least a somewhat noticeable way... then you probably need to adjust your formulas (like someone said above - there's not enough difference between 30-30-30 vs 40-30-20)
food for thought/self rambling: The initial shot in a burst is just as likely to be a hit as a snapshot, with a much steeper decline in accuracy after that. typically the first round goes on target, the second can hit or miss, the third shot usually going off target so it's more closer to something like 50-30-10. ...maybe kneeling could only affect the last step??