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Messages - StarMan

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OpenXcom Extended / Re: [Suggestions] Civilians and Controls
« on: September 24, 2022, 09:05:26 pm »
Just to be clear I play mobile Android version.
Well is it possible to have two columns of ten? One for enemies and wounded soldiers at the bottom right and civilians bottom left.

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OpenXcom Extended / [Suggestions] Civilians and Controls
« on: September 22, 2022, 09:00:57 pm »
1. Make so civilians pop up on battlescape tracker (I guess thats what its called with numbers on bottom right going up) with colors white background red letters. Enemies and wounded soldiers are tracked so why not civs? They get kinda lost in the fray.
2. Have expanded controls listed in Game ->Options -> Controls for view. I think the strafe is an expanded control? Don’t remember, but any controls involving ctrl, shift I think should be included. Sometimes I forget how to do a specific action and I have to close down my game to go to a readme txt.

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OpenXcom Extended / Re: OXCE (OpenXcom Extended) main thread
« on: September 20, 2022, 08:55:30 pm »
I noticed that when you sort soldiers they are sorted to the bottom. With the most proficient being last. Ascending order.

4
Is this going to be part of oxce in the future or is there a mod for this?

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Nice!

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Released Mods / Re: [SOUND] High Quality Sounds
« on: September 20, 2022, 08:22:18 pm »
This mod crashes on load with oxce, final mod and final mod extended. I get an error string for a terrorist i believe.

7
This is not exactly related, but I enabled (I think) extra stats for nerds/abbreviated soldier profiencies after name or somesuch. I dont know exactly what some of these mean. Example looking at soldiers at the base their names appear like this: Bobby Busciea/mr or Kathy Pox/cm. What does /mr and /cm mean? I see no corresponding stat.

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