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Messages - SladeHiro

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The X-Com Files / Re: The X-Com Files - 2.5: Silent Run
« on: July 04, 2022, 02:51:37 am »
I'm not sure where you live that ROUS and blood-sucking bats are not cryptids to you. :-\

my bad I read what you said as a cryptid being something different I haden't seen yet lol.

I feel flying is kinda wasted on the bats. It allows them to scout a bit better, but the big problem with scouting is attracting fire. And bats just die to bullets. OTOH, you don't want to fly your bat into the thick of things,
Yeah you don't want to fly into the thick of things unless you can hit and run back to safety, which would be risky.
Though sometimes I will send my bat into a building and run them out hit something close enough and run back in. behind an inside door if possible.

Well, okay, maybe I underestimated them a little. Possibly because I play with CQB requiring TU.

I'm playing with just x-com files so yeah that would make you need to reserve tu's to make them not get shot point blank it sounds like, but the bat does get a nice amount of them.
30 HP to start you mean? my bat in my game I'm playing now has more HP then that.

Sadly, a rat will never get that kind of strength.
you may be right. I'll find out since I'm going to try and train a rat up in my current game. I may well be disappointed. lol

Attached an image of the stats of a bat i got in my current game.

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The X-Com Files / Re: The X-Com Files - 2.5: Silent Run
« on: July 03, 2022, 11:12:51 pm »
Also, dogs are the best animals, yet the easiest to acquire.

Not sure about the cryptid not got one of them yet. But feel the rats and bats are better than you think. Though may just be a subjective thing

Dogs are easiest to get and start off fairly competent.

Bats start off quite weak but can fly. You can train them up and they are actually quite strong at picking off stragglers once you get their melee accuracy up and health. They are insanely hard to hit in melee unlike dogs so gunfire is what they need to worry about.
So run up to someone so they cqc instead of shoot, and the bat is going to be fine.
Get their health up so they survive a shot and their attack heals their health making them able to live even with fatal wounds providing you keep attacking people.

Rats I don't use much but from what I see. They start with a weak bite but their attack is based off strength meaning getting their strength up can make them hurt as it's power bonus is 5*strength. Which I may be wrong with how I think its calculated so correct me if I'm wrong but a rat at 10 strength would have an attack of 5+(5*10) so 55 Which would be 15 more than the dogs bite. Get 20 strength on a rat and your looking at an attack of 105 meaning a highly trained rat can be quite powerful.

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The X-Com Files / Re: The X-Com Files - 2.5: Silent Run
« on: July 02, 2022, 02:19:19 pm »
Thanks for the great mod.

Are you sure? Nobody pointed out anything like this in years.

Personally no idea about the accuracy, looked on google images and seems to be the sterling.
I attached a pixel art I did of the sten gun I saw on google, by modifying the image of the one already in the mod.

don't know if it's good enough though, not a gun person.

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