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Messages - JH4C

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Released Mods / Re: [UFO MAPS] Luke's Extra UFOs (52 working maps!)
« on: December 08, 2019, 12:09:52 pm »
Sorry for the necro, but having seen other posts receiving new replies after 4-5 years I figure the rules for such things are a bit flexible around here...

Anyway, I'd love to try and use these maps in the latest OXCE but I don't want to install them as a permanent fixture. Before I either dig deep into learning how the scripting works, and/or become completely disinterested in playing this game ever again, has anyone possibly already done the work required to make these maps work as a simple switchable mod?

EDIT: Heh, have answered my own question by accident. Was looking at other mods, and got directed to the .io mod portal where I found Vanilla Variants: https://openxcom.mod.io/ufo-vanilla-variants

This seems to do exactly what I wanted. Sorry again for the necro!

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OpenXcom Extended / Re: OXCE v6.2 for MacOS
« on: December 07, 2019, 06:19:28 pm »
Just wanted to say the current MacOS build (labelled as 10.15 compatible) also works on 10.13 machines, in case anyone else is resisting the push to 64-bit-only apps. I have no problem with 64-bit apps, but some of my oldest, best-friend apps are 32-bit so I really don't want to go to Catalina if I can in any way avoid it!

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