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Messages - FlayedOne

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Help / Re: Selling prices equal 0 mod
« on: March 14, 2022, 07:22:30 pm »
Thats exactly what I've been looking for. Thanks!

2
Help / Re: Selling prices equal 0 mod
« on: March 13, 2022, 11:01:54 pm »
Thank you for the response.

That's what I was afraid of.

3
Help / Selling prices equal 0 mod
« on: March 13, 2022, 09:19:57 am »
Hello,

I'm trying to make a mod for myself that will change all the prices of all items to 0 to force the XCom to rely on Council funding only.

Is there an option I'm missing for creating a rule working for all items, or do I have to create a rule for each an every object?

Is there any way to make it compatible with mods adding more items?

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