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Messages - banelinq

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Released Mods / Re: [TFTD] [Expansion] TWoTS+ Release (v.2.60)
« on: March 01, 2024, 03:36:51 pm »
I suppose so. You need at least two barracudas, piloted with a reasonably good pilot and armed with squall missiles to deal with hunter-killers semi-reliably. So, getting these to protect your transports early-ish (say May timeframe) is a priority, especially if you play ironman. (But if they are shielded, typical in later game, you will be toast unless you have the best weapon.) One of the thrills of the mod is having to protect your transports and always having to be on your toes for silently appearing hunter-killers.

Hunter killers have superior speed, second Baracuda wont have time to join the fight.
And even if there is an escort, i think one sub will be destroyed anyway. Hunter killer fire every frame it seems.

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Released Mods / Re: [TFTD] [Expansion] TWoTS+ Release (v.2.60)
« on: March 01, 2024, 02:19:54 pm »
Hello,

i would like to ask: On superhuman diff., very small armed alien subs just delete any human sub. Baracuda/Moray has no chance. Is this intentional?

Alien sub shoots so fast and these subs are very frequent everywhere. Player dont have reason to build advanced crafts until there is BIG leap in health/firepower/speed.

Thank you, and thank you for the cool mod.

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The X-Com Files / Re: The X-Com Files - 1.2: Masters of the Universe
« on: March 21, 2020, 08:47:19 am »
When soldiers walk in place with stock pile of tires, they dont lose TUs

Not sure if this is bug, or because of resolution, but when werewolf walk away from "camera" there is missing line of pixels in the animation

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The X-Com Files / Re: The X-Com Files - 0.9.9: They Live!
« on: May 12, 2019, 02:23:54 pm »
Sound/music could be additional "pack" to this mod downloadable separately.

I would suggest:
Xenonauts - Main menu
Xenonauts - Ground Combat 2(night)

Gorky 17 - start menu theme
Gorky 17 - port

X-COM Apocalypse - Alien Cry (almos whole soundtrack is great)

UFO Aftermath - Geoscape 3

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The X-Com Files / Re: The X-Com Files - 0.9.9: They Live!
« on: May 11, 2019, 10:21:02 pm »
First of all I would like to thank you and all who work work on this HUGE project.
Big fan of original UFO and XCOM, this is pure gold for me.

I have one question. Can you add more music to the game? For example from Apocalypse, UFO Afteramth etc.
Or is there problem with licence? If so, is there way to add music by people? I found SOUND folder, but Im not sure if or when will music play.

Thx

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