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Messages - Alphyn

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OXCE Builds & Ports / Re: OXCE for Android
« on: September 21, 2018, 05:54:53 pm »
Hi, I'm new here, so forgive me if this is not the right place to post it.

I've tried playing OXCE on Android and the combat controls feel really odd and unpredictable. In odrer to make a soldier go to a certain tile you need to click the tile directly over the tile you want him to go. To confirm movement, you need to tap the top of the cursor cage. If you tap the bottom of the cage where the actual tile is and where the circle with an X that shows the remaining TUs is, you will select the tile under it.

This is even more noticeable when controlling a tank. Intuitively, you need to tap the intersection of the four tiles you want the tank to occupy. Te results of this are unpredictable. What you actually need to do is to tap the tile which is over the northern tile of the 4 tiles you want the tank to go to.

It looks like this behavior is inherited from the desktop version. But it isn't a problem on desktop because you can see the cursor cage all the time as you hover the mouse cursor over the battlescape. But you can't hover on Android. If you tap and drag you scroll map instead, so more precision is required for the mobile controls.

This issue results in a lot of annoying misclicks. It's especially bad when you want to select the tile to the north of the currently selected and you tap the top of the cursor and accidentally confirm the movement.

Is there anything that can be done about this?

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