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Messages - Lord Flasheart

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1
Work In Progress / Re: Discussion Ideas [STAR WARS]
« on: September 08, 2019, 07:05:49 am »
I was squeezing my brain since April to come up with a SW mod and I had the following ideas:

Idea 1: Imperials vs Rebels , Czerka corporation, Hutts, Mandalorians, Black sun etc.
Idea 2: Rebels vs Imperials and the others. The final mission could be an attack on a similar map as the Endor moon base, the final-final mission could be sending troops into the Death Star.
Idea 3: Clone Troopers and Jedis vs Separatists. It is easier to draw the robot army. If Im not mistaken then the troopers had 3 tiers.

I would use the original Earth map. I’m not aiming to fit the canon story, I want to include as much as I can from the original trilogy (and maybe from Rogue One). Desert areas could have Tuskens. The Arctic areas could have the Arctic uniforms just as it is in the X-files mod.

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Work In Progress / Re: Discussion Ideas [STAR WARS]
« on: September 08, 2019, 02:37:37 am »
I also made this base craft picture. Needs some shadows though.

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Work In Progress / Re: Discussion Ideas [STAR WARS]
« on: September 08, 2019, 01:38:00 am »
Hi there, i have 2 backgrounds.

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40k / Re: 40k Bug/crashes/problem´s report
« on: March 10, 2019, 10:14:12 pm »
Hi bulletdesigner,
I have just encountered the same mission problem.

I have other question too:
1. How can I re-capture lost territories that have fallen to chaos (or to someone else...but that is the future)? Previously I lost North America but a few months later it was „cleansed”. Strangely there was a base that didn`t show up on the map, but when I sent a Valkyre to recon the area, the base popped up as a selectable destination when I clicked on the map. It returned to the emperor`s bosom after I destroyed that base.

2. (I downloaded Astralon`s savegame. Good job Astralon, I love it. Maybe we could create a new subtopic where we could post pictures and ideas on running the game.)

Although I can see the chaplain armor and a Sergeant Signum Armor in the codex, I cannot manufacture any of them.
I also don`t have the Terminator Sergeant, the lightning claw, centurion armor etc. while the research queue is already empty, and the game has no path to the end. So maybe I researched things in the wrong order?

3. And there is an issue with the dreadnought armor. I manufactured one and tried to use it equipping a marine, but it didn`t appear in combat, so I eventually just sold it.

4. I have created the Terminator Apothecary Armor (so far it is only for the Ultramarines), please let me know how can I send it to you and feel free to include it in the next update. I will do some touch-ups with the powerfist, and clone all the sprites for the Imperial Fists.

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40k / Re: New very large chaos vessel
« on: March 09, 2019, 11:23:37 pm »
I`m still looking for my jaw that fell to the ground. I LOVE IT!

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40k / Re: 40k future plans and Work in progress / Suggestions
« on: March 09, 2019, 11:22:47 pm »
Gents! Forgive me my heretic thoughts:

1. Do I get to the end of the game through the Mission 1-2-3-etc? Because in that case all the other enemy factions could have their own mission trees with their own final battles. And the game could end when the last remaining enemy`s final base/boss/mission is completed.

2. I`m a total beginner in drawing but I have the necessary "can do" attitude. So I just put the Sisters on my to-do list. Maybe in the future they could have their own line just like the Space Marines and the Imperial Guards?
I`m already working on the priest since everybody loves a fanatical zealot with a running chainsaw. It`s fun for the whole family.

3. There are pictures for the chaplain armor and there is a chapel in the game but I haven`t seen the chaplain armor in the game itself in the later versions. They could be included as morale booster units, similar to the commissars.

4. I have a special question regarding the logic behind the missions? Is there a way to create ork/tau/etc fliers to chase beside the chaos ones?

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40k / Re: Sharing Is Caring (Contributions)
« on: March 05, 2019, 08:06:04 am »
The second version of the Tanith cloak and the Tanith pattern lasgun. I tried to catch the book cover`s atmosphere.

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40k / Re: Sharing Is Caring (Contributions)
« on: March 03, 2019, 07:54:54 am »
Hi bulletdesigner, can you post your tau files? I would give it a try. I have some ideas regarding the tau firewarrior unitsprites.

In the meantime I restarted the camo cloak from scratch and started working on the Tanith pattern lasgun based on the original artwork (idk who made them, maybe one of the Kopinskis?) - got it, it was Adrian Smith.

I have a question regarding the positioning of the "Bigob" picture, it is off on the game screen and on the inventory screen. How can I fix that?


9
40k / Re: Sharing Is Caring (Contributions)
« on: February 25, 2019, 02:12:47 am »
My concept for the Tanith camo cloak. The shawl thingy still needs some serious work but I`m not skilled enough for that.

10
40k / Re: Sharing Is Caring (Contributions)
« on: February 23, 2019, 06:54:34 am »
So far so good. I still need a codex picture and a miniature picture for the unit preview.

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40k / Re: Sharing Is Caring (Contributions)
« on: February 22, 2019, 08:41:14 am »
First version of the Terminator Apothecary Inventory picture.

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40k / Re: Sharing Is Caring (Contributions)
« on: February 17, 2019, 09:46:22 pm »
Hello gentlemen, I`d like to contribute too even my skills are not even nearly as good as yours.

Can you please advise on the format/dimensions/color etc constraints that the game can use? Although I`m not as good with graphics, but I can still cut, combine and recolor existing pictures.

At the moment these are the projects that I have in mind to do:
- Master Crafted Heavy Bolter (If it is needed at all)
- Terminator Apothecary Armor
- Terminator Librarian Armor
- Tanith First and Only`s Chameleonile cloak as an armor
- Word Bearer Dark Apostle
- Word Bearer Possessed

 

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40k / Re: 40k Bug/crashes/problem´s report
« on: February 16, 2019, 04:10:10 am »
Hello Gentlemen,

I found a bug. I have attached the log, the savegame and a screenshot.

14
40k / Re: 40k Bug/crashes/problem´s report
« on: February 08, 2019, 09:25:59 pm »
No need to look at the savegame, it happened just as you said. I destroyed the control and the last unit moved out.

15
40k / Re: 40k Bug/crashes/problem´s report
« on: February 08, 2019, 08:01:26 pm »
Hello Gentlemen, I found a bug on a Space Hulk map (017 version).
Sometimes enemy units - the culprit used to be the Carnifex in previous version, but in this case it is a Genestealer - is standing on an "elevator" square and don't move preventing the player destroying it and finishing the mission.


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