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Messages - LuigiWhatif

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1
XPiratez / Re: [MAIN] XPiratez - K1 - 17 Nov - Bandaid needed!
« on: November 01, 2019, 11:20:48 pm »
It isn't one time mission. You can farm it. But you can accidentally turn it off without getting that item, I'll change it for now.

What turns it off?  I'm still on j17.A and I still need the research.

2
XPiratez / Re: [MAIN] XPiratez - K1 - 17 Nov - Bandaid needed!
« on: October 25, 2019, 04:02:22 am »
Do you mean just more rocket launchers?  I couldn't even tell if the ones I fired were doing any damage thanks to its reaction fire.

3
XPiratez / Re: [MAIN] XPiratez - K1 - 17 Nov - Bandaid needed!
« on: October 25, 2019, 01:53:09 am »
I just did a mission with black pyramids.  How am I supposed to win?  My explosives didn't seem to affect the pyramid tops, and blowing up the red things inside didn't seem to do anything either.  What do I need?  I'm still on v.J17.A if that matters.

4
XPiratez / Re: Bugs & Crash Reports
« on: October 12, 2019, 02:47:52 am »
I researched a hallucinoid corpse but did not get the examination the tech tree says I should have.  Instead it seems I got the article for a living one.

5
The X-Com Files / Re: The X-Com Files - 0.9.9d: Samael's Passage
« on: June 28, 2019, 09:21:25 am »
Thank you.

By the way, what are the odds on the zombie infestation with infectors?  I missed catching one on the first two that appeared and I caught one on the third but that wasn't until I was already building my advanced laboratory.

6
The X-Com Files / Re: Bugs, crashes, typos & bad taste
« on: June 28, 2019, 09:02:30 am »
I'm still on 0.9.9c but I found these two problem doors on the alien embassy mission that I haven't seen mentioned.  Both doors would not open when I found them.  I got into the alien door room by shooting down through the roof.  I shot the bathroom door and that makes it passable but it does not open like a door.  I think my shot destroyed a 'hidden' wall but I didn't think to save before I shot it.  I am running Ironman mode.

7
The X-Com Files / Re: Bugs, crashes, typos & bad taste
« on: June 27, 2019, 02:26:36 am »
You are thinking of the "Gives one for free section."  "Men in Black" is not in that section.

Also I just Started the Atlantis Temple mission and all my men are in Diving Suits despite coming in wearing a mix of aqua-plastic armor, power suits and synthsuits.

8
The X-Com Files / Re: Bugs, crashes, typos & bad taste
« on: June 25, 2019, 07:07:13 am »
In my research tree it shows the "Men in Black" researches as items.  I have the prerequisites but can't research because I don't have the item. I'm a version behind, but I didn't see it mentioned.

9
The X-Com Files / Re: The X-Com Files - 0.9.9d: Samael's Passage
« on: June 25, 2019, 06:44:24 am »
How do I use the decrypted embassy key?  Do I just bring one with me when going to the embassy?

10
The X-Com Files / Re: Bugs, crashes, typos & bad taste
« on: June 05, 2019, 02:22:55 am »
Is this Quick Battle?
This is in my normal game.

11
The X-Com Files / Re: Bugs, crashes, typos & bad taste
« on: June 04, 2019, 01:50:12 am »
When equipping the Aqua-plastic suit I have the option of putting on the underwater version.

12
The X-Com Files / Re: Bugs, crashes, typos & bad taste
« on: June 03, 2019, 12:52:06 am »
If I try getting rid of an XCom rat through the sell screen, it causes a crash.  It only works if I sack them through the agent screen.

Also I noticed that the smart shotgun is concealable, but neither of its ammunitions are.

13
The X-Com Files / Re: Bugs, crashes, typos & bad taste
« on: December 04, 2018, 02:19:56 am »
I just started a new game and my UFOpedia has the entries for "Dreaming" and "XCom Virtualized Headquarters" already unlocked.  Based on the contents, I assume this is a bug.

14
XPiratez / Re: Bugs & Crash Reports
« on: August 24, 2018, 11:04:02 pm »
I'm getting a crash with a segmentation fault in the rat cellar mission.  It occurs when I have the archer shoot the further away rat.  Ironman save.

15
The X-Com Files / Re: Bugs, crashes, typos & bad taste
« on: August 09, 2018, 03:46:52 am »
the ammo thing is normal. If an ammo is used by multiple weapons it appears in the list after the first weapon that uses it.

In other cases all weapons are listed before the ammo.  The smartpistol seems to be the only one listed after its ammo.

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