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Messages - firat28

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1
The X-Com Files / Increased Agents TU for the First Turn
« on: August 21, 2024, 11:30:56 pm »
Can anybody make me a script please, Increasing my Agents' Tu by %33 for the first turn Only if it is possible

2
XPiratez / Re: Normalized????
« on: April 26, 2022, 11:18:41 pm »
That answer is super satifying
Thank you very much

3
XPiratez / Normalized????
« on: April 21, 2022, 10:26:24 pm »
I dont understand the meaning of Normalized. Can you please help me calculate this exemple please?
Bra: 50
Moral: 90
Freshness: 44

Armor Calculation is: -3 -10 +0,0888 Bra - 0,1777 Morale + 14 x Normalized Freshness
    My Calculation is: -3 -10 +0,0888 x 50 - 0,1777 x 90 + (14 x 44 /100 ) = 18
But next turn is see that Morale decreases to 76 from 90 and it makes not 18 but 14

What did i do wrong ?

4
The X-Com Files / What is Hunt Mission?
« on: April 15, 2022, 09:29:43 pm »
Can someone explain what is the Hunt Mission's meaning?

5
The X-Com Files / Corridor Question
« on: April 03, 2022, 07:50:50 pm »
Corridor seems to decrease another building's contruction time by 3 days.
How can i modifiy it to 4 days?

6
The X-Com Files / Armor & Armor Effectiveness
« on: May 04, 2021, 09:01:37 pm »
1 - Any weapon without armor effectiveness is considered as %100 but when it says armor effectiveness %150 like Nitro does it mean that it is %40 better vs armors or %40 bad vs armors?
2- Most of the weapon descritions it says Armor 30. What does it mean?
3 - Most of the weapon descritions it says Attraction 15. What does it mean?

7
The X-Com Files / Re: Some Basic Questions?
« on: April 25, 2021, 05:37:57 pm »
Thank you for informative reply but i am still confused what the concussion dmg is?

8
The X-Com Files / Some Basic Questions?
« on: April 24, 2021, 10:00:37 pm »
1 - What is the meaning of Concussive Damage? is it Area Damage?
2 - is Choke Damage works the same as Stun damage?
3 - Is there a Search button for Ufopedia. I am having difficulties finding the weapons in Ufopedia?
4 - For Auto Cannon there are 4 ammo options:
         I    : For fire weakneses
         AP : Kinetic and 52 dmg x 5 times with %75 armor effectiveness
         HE : Concussive (I wonder what is concussive) and 55 x 5 Times with no Armor Effectiveness
         BS : Kinetic and 28 dmg x 5 times x 5 Times with no Armor Effectiveness (it seems tremendous damage. is it?)
         Please Tell me Which ammo type to use for what conditions?
5 - What is the things that increases STR and TU of the agents except the commendations?

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