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Messages - Kake

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OXCE Support / Re: rearming damage craft before starting repair.
« on: January 27, 2024, 05:10:46 pm »
Ok, thanks for your time. love your effort to bring new features to Xcom

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OXCE Support / [Answered] rearming damage craft before starting repair.
« on: January 27, 2024, 03:18:32 pm »
adding a way to tell a craft to rearm first, repair second and refuel third, or any combination?
 
have a ship whit 5-10% damage, but will not rearm until damage is fixed, and is needed in the filed but it have no ammo.

know you can turn off rearm per weapon, but have not found a way to do it whit refuel and repair

3
40k / Re: 40k future plans and Work in progress / Suggestions
« on: October 30, 2020, 10:50:35 am »
Can a difficulty\option to play with all factions be added.

wanted to have separate bases for with IG, SM and Adepta Sororitas, with all of their gear and crafts.

have tried going in to the files to do this but have failed, as i have no experience except changing some values.

I know there will be balance issues with this mode. but it is something I really wanted to try.

don't really mind about doing the same teck multiple times, but for the different factions.

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