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Messages - MotherAce

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XPiratez / QoL query: Research menu sorting order
« on: June 01, 2024, 02:29:48 am »
Anyone know if its possible to change the default choice? Either already, or who to pester about modding it in? I always sort by "cost", and it would be convenient to set it as default, to avoid picking it manually each time I pick a new subject to study.

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Before I go further down this rabbit hole trying to solve it myself; to possibly no use; are there a way of reliably intercepting and starting a mission against the on-foot patrols? Seems any kind of shots fired at them will instantly destroy, and they never(or extremely rarely) stop to smell the grass? I can't run into them using a hunt party or sumthin'? Are these ninjas just there for your early pilots to waste their precious MG ammo?

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hey, first post here. Loving this mod, and have played it off and on for a few years now. Just got back again after a year or so hiatus.

Which leaves me to a question I gave up finding an answer for in the patch updates logs. Hoping you guys can answer. I used to rely heavily on getting a slave empire going but playing the latest version this entire strategy is buried behind needing to find the man with the golden suit in a mission, and interrogating him for the "Glamour". Him, being the only one seemingly that can unlock it. Is this intended as a nerf to the slavery "tactic", or have I just somehow corrupted my X-Piratez files to cause an tech tree issue here? Just recently started using the Brutal XCom files to change some AI behaviour, and figured that could be the reason for a corruption, but I haven't been able to find the answer on the interwebs otherwise just yet.

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