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Topics - cOdy

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Suggestions / Simulated pyhsics + sounds
« on: February 23, 2020, 02:14:18 pm »
1) If the engine is capable to do it then it would be nice if a destroyed building or spaceship would collapse if one of the bottom floor destroyed. It does not look good when (for example) a farmhouse upper floor levitate when the bottom floor destroyed.
1a) When explosion happens a wave pushes away the characters and even destroys the buildings too.
2) it would be cool if the program showed where are the noises come in the enemy turn.

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