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Open Feedback / tweaking Chryssalids
« on: February 07, 2025, 06:55:37 am »
Hi all.
I'd like to tweak Chryssalids in my game my reasoning being that a lid should *NOT* be able to kill/zombify a soldier wearing a suit of flying armor that can sometimes tank even a heavy plasma hit. I mean yes, the lids are strong as they have 100 or 110 Strength, but even so that's not even twice as strong as a decent soldier so the notion they could somehow just rip through that kind of heavy armor just makes no sense. At the beginning when you have no armor lids *should* be be lethal and I could see them being able to get through personal armor, but not power or flying suits. So my question is how do I do that?
If I reduce their Strength stat would that have the desired effect?
Or if not how would I go about accomplishing this?
Thanks.
I'd like to tweak Chryssalids in my game my reasoning being that a lid should *NOT* be able to kill/zombify a soldier wearing a suit of flying armor that can sometimes tank even a heavy plasma hit. I mean yes, the lids are strong as they have 100 or 110 Strength, but even so that's not even twice as strong as a decent soldier so the notion they could somehow just rip through that kind of heavy armor just makes no sense. At the beginning when you have no armor lids *should* be be lethal and I could see them being able to get through personal armor, but not power or flying suits. So my question is how do I do that?
If I reduce their Strength stat would that have the desired effect?
Or if not how would I go about accomplishing this?
Thanks.