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Topics - Kronos913

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Released Mods / Kronos 913 mod 2.0
« on: October 31, 2022, 02:39:15 am »
Current version: https://mod.io/g/openxcom/m/kronos-mof-218

New version of my mod. Many new changes have been added. Plans to add little things

-The main idea of ​​this mod is to make it possible to play with one base, without auxiliary ones. All modules have better characteristics, however, their cost is much higher.
-You cannot produce alien weapons or UFO components. However, you can use trophies and assemble your own ships from them.
-Laser weapons require alien surgery
-Basic interceptors can catch small UFOs
-Flying suits require flyer corpses
-You can kill a randomly captured floater (soldier, navigator, engineer)
-Plasma hovertank equipped with a motion scanner
-Blaster hovertank is equipped with a laser cannon (tank has 2 weapons)
-You can make a hovertank from the wreckage of the Cyberdisk
-Can repair expensive armor and hovertanks
-Significantly more salvaged parts are required to produce hovertanks
-Regular and laser rifles have a built-in shocker

2
The X-Com Files / Review and Question
« on: April 06, 2022, 07:31:42 pm »
Review of the modification:
The most tiring missions are "unidentified animal found", "zombie invasion", "monster found in the sea" and the like. There is no benefit for development, at the same time they take a lot of real time.

Question: is it possible to edit the mod to reduce the number of such missions?

3
Released Mods / Kronos 913 mod 1.0 (beta)
« on: April 03, 2022, 01:28:19 am »
Hi, it's my first mod

One of the problems with the original game is that 6x6 is too small for the main base. Therefore, the following changes have been made:
-Many buildings have living spaces and storage, which saves space.
-Increased cost of buildings and base construction to compensate for this advantage

Other changes:
-Removed plasma cannons and blaster missiles for ships
-Significantly enhanced laser airgun
-Lightning got 2 slots, Ranger got 1
-Alien weapons cannot be crafted in the workshop. But it can be researched for taking on the battlefield
- Reinforced heavy laser
-Aliens can be killed with a butt (melee attack for all weapons)
-Changed the starting set of weapons: no pistols, heavy guns and rocket launchers. From firearms only rifles

And also, my hometown has been added to the map of Europe =))

In general, it seems to me that it is easier to play than it was in the original game. But I will still think about how to develop the mod

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