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Open Feedback / New to Modding, where should I start?
« on: May 17, 2023, 11:26:24 pm »
Hi all, i've played openxcom for years now and after recently taking a few coding classes in college I feel confident enough to try my hand at modding. Is there any sort of guide to learn about how the games code works? And if I wanted to create a total conversion mod of my own, where should I start? Items, the geoscape, research, soldier types or should I start elsewhere?