aliens

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - peirceg

Pages: [1]
1
The X-Com Files / Reducing spawn, but keeping the quality
« on: November 25, 2020, 03:33:13 pm »
Hey guys quick question is there any way to keep the difficulty of the overall game, i.e unit stats, but to reduce the spawn of enemies a bit, its a bit of a slog through later levels.

Do I need to use these options?

difficultyCoefficient: [-2, 0, 1, 3, 7]
aimAndArmorMultipliers: [0.75, 1.0, 1.0, 1.0, 1.33]

2
XPiratez / Random Stats on human enemies?
« on: November 21, 2020, 01:00:10 pm »
Is it possible within the limits of the engine to mod random stats on existing enemies?

3
XPiratez / Modding fire damage from burning tiles
« on: October 12, 2020, 06:17:52 pm »
Is there way to mod fire damage from burning tiles? current damage is a bit anemic.

4
XPiratez / [SCRIPT] Lucky Rabbit's Foot
« on: May 19, 2020, 11:12:01 am »
I would love to see some soldiers having a very small chance of not dying after being killed as long as their corpse was not destroyed. Is this possible with the current engine?

5
XPiratez / Editing Difficulty
« on: May 09, 2020, 03:06:35 pm »
With these settings editing the piratez global.rul file will I be able to get the extra spawns from superhuman without the malus to campaign and boost to alien stats?

difficultyCoefficient: [0, 0, 1, 1, 1]
aimAndArmorMultipliers: [0.75, 1.0, 1.0, 1.0, 1.0]
statGrowthMultipliers:
  tu: 1
  stamina: 1
  health: 1
  bravery: 1
  reactions: 1
  firing: 1
  throwing: 1
  strength: 1
  psiStrength: 1
  psiSkill: 1
  melee: 1

6
XPiratez / Reaction vs Melee Enable
« on: May 04, 2020, 09:15:07 am »
Is there any way for to enable reaction shots/strikes with melee weapons against melee weapon strikes? A nice simple edit somewhere?

7
XPiratez / Truck Turrets
« on: January 20, 2020, 03:03:42 pm »
How can I get the Truck vehicles to spawn two turrets in the correct place? What Co-ords would I have to place them?

thx.

8
XPiratez / Explosion Height
« on: January 04, 2020, 06:21:24 pm »
Is there anyway to change the rules for explosion height? I tried editing the options for openxcom but it just resets it every time i start up xpiratez.

9
XPiratez / Let the AI take control of your soldiers.
« on: December 17, 2019, 03:00:57 pm »
Is there any way to get the AI to control your troops through debug mode or somesuch?

10
XPiratez / Allow melee to be reaction able.
« on: April 19, 2019, 03:15:05 pm »
Hi guys,  just wondered if there is a way to make it so you can reaction shot,  counter melee by being hit by any enemy?

Thanks again in advance!

11
XPiratez / Modding to get all Codex options.
« on: April 08, 2019, 04:03:12 pm »
Before I start a new game for realz I would like to test all the codex options before I really go for it. How do I do that with my current save file? Thanks!

Pages: [1]