I`ve played Final mod pack and found it amazing! So i`ve fixed some balance mistakes and compiled it in mod.
List of changes:
Spoiler:
- Increased repair speed of combat crafts, repair now take at most 140 hours - Increased speed of Sentinel to 3200 - previuos speed of 2200 for elerium-powered non-transport craft was strange - Modified sell cost of any craft to 80% of total manufacturing cost - Decreased ammo capacity of gauss and rail craft cannons to 90 and 60 - Gauss and rail cannons ammo, bots HWP and craft, now produced by 10 shots - Dog strength increased from 2 to 5 - still not enough to throw items far enough, but enough to carry explosives or weapon - Firing accuracy of high-tech HWP`s, both X-COM and alien, increased up to 70 - Decreased score loss by loosing scout tank to 8 from insane 50 - Modified many manufacture costs, now almost any item production is somewhat profittable with exception of elerium-powered items - Craft rail cannon now require elerium to produce - Any alloy ammo now require only 1 alien alloy - Any hovertank now require 4 grav modules to produce and corresponding tech. Elerium cost decreased - HWP plasma and laser weapon now hawe same stats on every platform, autoshots available only for ground versions - Repair of stormtrooper armor does`nt require electronics (MIB damaged armor have undamaged electronics, XCOM variant too) - Plasma sword now benefits from strength (previously was almost identical to knife, but with 2-handed drawback) - Gauss and rail pistols clip capacity increased to 18 and 12 - Dog and scout tank store size decreased to 3 (from 6) - Elerium mace stats increased to better overal value than stun rod - Shotguns and Magnum nerfed - pistol shot with damage, greater than sniper rifle is nonsence - X-COM pistols gained autoshot-mode with accuracy 30% - Pistols and shotguns now have limited range - Autoshot aimed range increased for every basically automatic weapon - Autocannon stats increased a bit to be not worse than heavy cannon
To install just unzip to folder OpenXcom/standard/ folder and activate it after Final Mod Pack mod. Enjoy