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Topics - KickAssAndGiggle

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Strict Rules Runthrough Of UFO: Enemy Unknown (Using OpenXCOM)

Difficulty: Superhuman with Ironman on

Self-Imposed Rules:

1 - Every Life Is Sacred

XCOM will endeavour to keep every recruit alive.

(Practical Terms: no using rookies as "cheap scouts", no suicide tactics, no "accidents" for bad/psi-weak troops. Death will happen of course but every attempt must be made to avoid it)

2 - No Man Left Behind

XCOM recruits are a band of brothers!

(Practical Terms: XCOM cannot abandon ANY mission if a living soldier is off the craft, EXCEPT if the soldier has been successfully mind-controlled three times or more)

3 - No Surrender To Terrorists

Terrorism is worse than war, and XCOM will not countenance ignoring it.

(Practical Terms: XCOM MUST attend all terror sites. XCOM cannot abandon a terror mission for ANY reason: it's do or die!)

4 - Mental Health Has No Stigma

XCOM will care about the mental health of its soldiers.

(Practical Terms: No more than 2 psi-amps per mission. XCOM will predict grave long-term mental issues for psi-amp troops and will limit them to a "needs-must" basis)

5 - Care For The Environment

XCOM will not destroy the planet in order to save it.

(Practical Terms: all FUSION weapons (tanks/craft/defences) are BANNED by XCOM. Maximum of 8 blaster bombs on each mission)

6 - Defend The Earth

XCOM will make sure Earth is safe before taking on the aliens elsewhere.

(Practical Terms: XCOM must have 6 viable bases before researching Cydonia Or Bust. A minimum viable base contains a hangar with at least a sufficiently armed interceptor, a stores, a living quarters, and at least 16 soldiers, who must have enough equipment if attacked so as not to make a mockery of rule #1)

7 - Fight Like Professionals

XCOM will not use "wacky" tactics in battle

(Practical Terms: no "grenade relays", no using pistols JUST to train reactions...and any/all other "cheesy" tactics. Basically: no cheese)

8 - There Is No God

XCOM will fight the aliens on their terms, with no omniscient assistance.

(Practical Terms: XCOM will not use any external methods to track down that "one last alien" on a mission...it's the hard way only)

9 - Wait Until You See The Whites Of Their Eyes

XCOM will not "hope" they get lucky.

(Practical Terms: XCOM will not fire blasters blindly to "hopefully" destroy a base/Cydonia: the destruction must be verified by line of sight)

10 - Be Strict And Honorable

XCOM will be true to its principles.

(Practical Terms: there are ZERO exceptions to rules #1 -#9...no "oh just this once" kinda things. No. Exceptions. Period.)

...

I know there is a tendency to do video based "Lets Plays" in 2018, but I will be writing mine (oldskool!) with accompanying screenshots.

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