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Topics - Iron_Drakon

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40k / Too many Guardsmen
« on: November 26, 2020, 08:46:33 am »
I'm trying to play through with a majority Marines force, but my bases keep getting filled up with Guardsmen after saving Guard Outposts. Is there any way to keep them from being transfered to my control other than letting them die during the missions, or am I stuck having to manually dismiss them periodically so I can recruit more Marines/Adepts/Servitors when needed?

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Help / Forced Day/Night for missions
« on: April 11, 2018, 09:16:53 am »
So I'm trying to work on a pair of small submods for Piratez, to force a day only or night only mode for battlescape missions, but can't figure out how to force time on the battlescape to be independent of what the geoscape time on a location is. Is there something that needs to modified other than the shade value, or does Piratez use a different number set for what equates to full day or night?

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XPiratez / (Question)(Sub-Mod) Always Daytime Mission?
« on: April 10, 2018, 09:40:32 am »
Not sure if I'm just missing it on the wiki page for ruleset reference, but what would I need to do to make a Pirates version of the OXC pack-in always Daytime mission mod? Am having fun with Pirates, but don't want to keep re-equipping most of my gals whenever I land at a night mission.

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