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The X-Com Files / [submod] X-Com Files: Random Enemy Stats (1.0.1)
« on: August 27, 2024, 11:44:07 am »
A small submod that changes the stats of enemies and neutral units between 80-120% of their base value at the start of a ground battle. So now you can meet a sectoid who can fight well, or a muton who doesn't have enough strength to use a blaster launcher. Or even a ethereal who is bad at psi.
Requires:
- OpenXcom Extended any version
OR Brutal-OXCE any version.
- The X-Com Files mod any version.
Compatibility:
- Compatible with any other submod.
Notes:
- You can activate this submod at any stage of your game.
- All of the above images are taken in developer mode to show the differences in the modified stats of the different sectoid soldiers.
Languages:
- The submod does not contain strings visible to the player.
Download link:
- https://mod.io/g/openxcom/m/x-com-files-random-enemy-stats
If you speak English well, please suggest a more correct translation of the strings that are displayed to the player.
Changelog:
Requires:
- OpenXcom Extended any version
OR Brutal-OXCE any version.
- The X-Com Files mod any version.
Compatibility:
- Compatible with any other submod.
Notes:
- You can activate this submod at any stage of your game.
- All of the above images are taken in developer mode to show the differences in the modified stats of the different sectoid soldiers.
Languages:
- The submod does not contain strings visible to the player.
Download link:
- https://mod.io/g/openxcom/m/x-com-files-random-enemy-stats
If you speak English well, please suggest a more correct translation of the strings that are displayed to the player.
Changelog:
Spoiler: