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Topics - coolguy

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Work In Progress / Ruleset Reference
« on: June 03, 2017, 03:00:56 pm »
Hi, I've been trying to find a complete ruleset reference and found https://www.ufopaedia.org/index.php/Ruleset_Reference_(OpenXcom)
But it seems to be really outdated as OXC 1.0 was released, like, four years ago. Then I was pointed at https://www.ufopaedia.org/index.php/Ruleset_Reference_Nightly_(OpenXcom)

And I got a couple of questions about it:

1. Some categories are blank. https://www.ufopaedia.org/index.php/Ruleset_Reference_Nightly_(OpenXcom)#Interfaces
Is it worth to use this reference or it's better to look through default game ruleset or elsewhere?
2. Are some values actually missing? Battle for Mars for example has oceanPalette, countryColor, cityColor, baseColor and lineColor values in globe section which aren't listed anywhere on the page.
3. Is there a reference for extended OXC?
4. How does game determine whether a globe polygon is ocean?
5. How can I specify what sprites a soldier type uses?
6. How can I specify that a base facility is a radar (not a hyperwave decoder)?
7. Is there a graphical tool designed for ruleset editing?

Thanks for attention and patience.
By the way, I couldn't find noob questions general thread, is there actually one? :p

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