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Topics - MadHaTr

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1
Tools / Map Editor/Creator
« on: May 10, 2017, 03:57:20 am »
I've started a new project using WPF/C# to create a map editor for x-com/open x-com maps.

Goals
  • Create intuitive UI
  • Write a tile engine to load the maps into and display to a canvas
  • Use tile engine to load tile sets to a different canvas in the main window
  • Undo/Redo
  • Write the file loading/writing module
  • create a git project once more than the UI is in place
Extended Goals
  • Custom window and interface graphic

User suggestions/requests
  • Take user feedback

2
Tools / MAPVIEW
« on: April 21, 2017, 05:26:23 pm »
Edit - Am now working on the code and asking for help on a few things, see below.

Hello,

I am attempting to figure out how to use the program mapview. I seem to have it somewhat figured out.  I am curious about a few things which I consider to be bugs or just odd features.  I have compiled from the latest (as of 11:00 Atlantic Time April 21) KevL git (https://github.com/kevL/OpenXCOM.Tools).

When I open the first 3 UFO's in the vanilla OXC they seem to be corrupted. (attached files)

When I have any other window open (Tile view) the selction behaviour on the main window changes to selecting of rectangular areas (think drag selection of area) while only click different tiles, thus making it impossible for me to edit maps with the tile view window open.  Also I lose all control of the window, I can no longer select any buttons. (attached files)

Are there no hotkeys for the editing functions (fill, copy and cut) took me forever to realise I needed to be hitting these windows buttons up top to edit, I figured a good double click or a ctrl-v would be the way to do it.  (maybe this is a bug, related to previous said behaviour)

Is there no undo function?

Thanks guys, appreciate your help.




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