1
Work In Progress / [EXE][WIP] OpenXcom Highly Advanced (OXCHA)
« on: April 15, 2016, 12:33:52 pm »
OpenXcom Highly Advanced (OXCHA) based on latest openxcom nightly (commit b7f1b13, May 13, 2016 )
The main purpose of that fork - make as many advanced options for geoscape and battlescape, as possible in order to satisfy the different tastes posted in suggestions.
That fork is not ruleset wise. If you want more rulesets options, try OpenXcom Extended or OpenXcom Extended+ instead. If you want some options merged to their forks, ask authors or merge yourself using a feature branch.
Links to binary:
Windows binary
Linux binary
The main purpose of that fork - make as many advanced options for geoscape and battlescape, as possible in order to satisfy the different tastes posted in suggestions.
That fork is not ruleset wise. If you want more rulesets options, try OpenXcom Extended or OpenXcom Extended+ instead. If you want some options merged to their forks, ask authors or merge yourself using a feature branch.
SpoilerAdvanced options implemented by community:
SpoilerNew advanced options:
SpoilerSource codes:
SpoilerUsed source codes & credits:
Links to binary:
Windows binary
Linux binary