aliens

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Topics - Axebeard

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Surprised this hasn't been mentioned before (at least Search didn't turn up much), but I think the Half Life universe would make for a great Xcom mod.

Mainly, I would just like to see the aliens from HL replace the stuff from Xcom.
Maybe do something with an alternate version of the HL timeline, with the NATO forces or Xcom or whomever trying to figure out what's going on. Start off with the standard real world weapon, and then with intense research, have the ability to research the gauss and plasma guns.

I remember reading a thing somewhere on how to add aliens into OpenXcom, but I can't seem to find it any more. If anyone wants to run with this idea, I'd be willing to do sprites :)

Or if someone can point me towards some tutorials on creating content for OpenXcom, that would be appreciated too.

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XPiratez / [GENERAL QUESTIONS THREAD]
« on: November 11, 2015, 01:20:15 am »
How does Morale actually work? I get that it drops each turn, and jumps up when you kill something, but if someone has 10 Bravery, it seems like it would take longer for them to panic than someone with 50 Bravery. I probably have this totally wrong (in fact, I know I do).

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XPiratez / [SUGGESTION] More stats visible on equip screen
« on: November 06, 2015, 01:02:24 am »
I haven't seen a mod for this for vanilla OXC, but since this mod is more melee focused (one of the reasons I love it), it would be nice to be able to see your Gal's Melee stat, if not all of the stats when go to equip them for a mission. If there's a limit I'm unaware of though, I'd definitely prioritize Melee Skill.

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