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Topics - ubai

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Open Feedback / [Q] Riot Shield mod for Open XCOM Extended?
« on: October 06, 2020, 06:36:01 pm »
I was wondering if anyone knew of a mod that adds a Xenonauts style riot shield to Open XCOM.

Thanks in advance!

The X-Com Files / First mission: panic?
« on: March 10, 2020, 06:04:34 pm »
I just started a new game and my two agents are panicking even though they have seen no enemies and have high bravery. What is happening?


The X-Com Files / Tips for beginners?
« on: December 01, 2018, 03:30:44 pm »
I have played a lot of XCOM, but the XCOM Files is different enough that I could use some tips to get started. So far it seems like there is no way to keep up with or even reach all the missions that pop up, and that hurts my score (and budget). It also seems like you start late in the month, so you lose points before you even get started. How do you all handle the long distance/slow speed of transport and the lack of agents?

I could also use some tips on map clearing, a lot of the maps are huge and my two (or even 4) agents take forever to finish missions, turning them into a tedious slog. Any suggestions on tactics for the early missions?

Finally, what should I research? I know logistics for the van and personal defense for the vests, but what else are good techs to help get going?

Thanks in advance for any help!

Troubleshooting / Update linux nightly?
« on: January 27, 2016, 04:50:26 am »

I'm trying to update my linux nightly build using these instructions:

Code: [Select]
cd ~/OpenXcom_dev/src
git pull
make -f Makefile.simple clean
make -f Makefile.simple

Unfortunately, when I do the "git pull" I get the following error:
Code: [Select]
error: Your local changes to the following files would be overwritten by merge:
Please, commit your changes or stash them before you can merge.

Does anyone know how I can fix this and continue with my update? Are these instructions correct?


Troubleshooting / [Ubuntu] Having trouble with the install
« on: August 26, 2015, 06:53:55 am »

I tried to install the milestone version of OpenXCOM today, but it still seems to be giving me the old version. It says it is 1.0 on the web site, but I am not seeing a "common" folder in /usr/share/local/openxcom and I can't put the UFO data files in my ./local/share/OpenXCOM folder and have them recognized by the game.

Thanks in advance,

Open Feedback / Good stuff, but difficulty seems off
« on: June 08, 2015, 03:52:31 am »
I loved the old XCOM, so I was glad when I got OpenXCOM running on my linux laptop. Since I have played XCOM before, I chose veteran difficulty (one up from beginner). I realize I am not the strategymeister or anything, but every game I have tried starts with two UFOs then a terror attack where you get hit with 3 or 4 saucers and mind control before you've barely even finished researching the medkit.

I have yet to even survive one of these missions, despite having finished the original game in veteran ironman mode and using smoke, terrain, and anything else I could think of to even survive. If I wasn't already an XCOM fan, I would be deleting the game right now because it is more frustrating than fun, and I'm betting I'm not the only person who feels that way but didn't post on the forums.

I know a lot of people feel that XCOM is too easy, but since there are 3 more difficulty levels above normal I think it might be better to make the difficulty curve a little less vertical. I haven't tried beginner mode yet, but I hope it's at least playable, as I would really enjoy playing again.


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