aliens

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - Leprechaun

Pages: [1]
1
I'm installing OXCE and am interested in playing XComFiles, War Hammer 40,000, and XPirates, not all at the same time, but selectable. Do I need 3 separate installations? I can manage this easily enough, but I was hoping for one location and the ability to turn on the appropriate mod from the rule set selection menu. (/usr/share/xpirates, /usr/share/wh40000, and /usr/share/xcomfiles will work fine [I assume] but it does seem wasteful.)

Linux users, do you place OXCE in /usr/share/openxcom, or in your home directory? Suggestions? I assume the $XDG_DATA_DIRS variable from OXC doesn't work for OXCE.

Are some of the mods available in the Hardmode Expansion available in XComFiles? In particular, I like the harder research tree and expanded weapons. I also think PSI needs to be limited to LOS. I just finished an OXC game where I PSI controlled a Chrysallid, marched him to an Ethereal, controlled him and marched him to the Brain's lair, controlled a second Ethereal, and he auto heavy plasmaed the brain. Cute and amusing, but unrealistic and not rewarding, especially since my PSI characters were halfway across the base.

Thanks

2
OXCE Support / [Answered] Recommendations for higher quality graphics
« on: August 09, 2021, 05:17:10 am »
I've been playing XCom since it was first released, and I keep coming back to it. However I really don't like the blockiness of the graphics. (I realize I'm in the minority, especially considering the number of people who like 8-bit Minecraft, and further Meridian has clearly stated that 320X200X8 is not going to change.)

What I'm asking is if anyone has a recommendation for graphics settings to use. I'm currently using 1440x900 on my 1920X1080 monitor, which keeps me from having to squint at a tiny window on my screen, but as said, the blockiness is severe. Would like to know what other people use.

Thanks!

3
Suggestions / Character editor
« on: December 21, 2015, 03:11:05 pm »
I'd like to write a character editor, for those who want to change the name, race, look, and so on about their characters. And I can see that the save file is text and could be edited. What I can't figure out is the format. It seems inconsistent in the extreme. Names appear in the middle of character stats, and changing the "look" variable or even the "gender" variable doesn't change the picture.

Could someone give the save file format?

Also, I tried to read in Xcom save files from games that I played using DosBox, but the system cannot even show them. I've moved them into different directories, but no luck. Comments?

Thanks

4
I'm new to the board, but have been playing XCom UFO Def for decades. Just yesterday I downloaded a collection of mods, but I have no idea if they will work together.

My suggestion is that someone put together a collection (or at least a recommendation list) of mods that work well together and provide a good general upgrade to the gameplay. Personally, I'm interested in new aliens, new techs, new alien ships, new missions, and new weapons. What I have read about fleshing out the soldiers with records and commendations also looks interesting.

It might be that if we help some newbies (like me) with a bootstrap, they would have more time to choose something they can contribute. (I programmed in C about 20 years ago. Maybe I still remember enough to help out?)

Question:  :o I primarily play using DosBox, copying a directory from a PC I had years ago. Is it possible to create a DOS version of the game and use DosBox to run it on Linux? I can compile everything for myself, but then I have less time to help out.

Thanks ;D

Pages: [1]