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Topics - Tamamo-no-Bae

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Troubleshooting / Playable Aliens mod incompatible with OpenXcom
« on: January 27, 2021, 05:17:40 am »
I wasn't sure where to post this, but the original Playable Aliens mod I made a long long time ago for the originals seem to be incompatible with OpenXcom.
They cause a crash, I will post the mod packs and a crash dump, I hope this can be fixed in a future version.

In the original X-Com, Aliens are defined as armor. Thus having an armor value above the default changes you into an Alien.
Likewise Aliens use an unused internal rank called "Units in Entrance"

This can be seen in the TFTD save with the accurate Tasoth Soldier recreation or if you used the Tentaculat/Chryssalid bug to get one on your team.

So why does this require a mod? Because inventory data for those armor are missing, thus causing a crash.
However in Openxcom it's possible the support for the Alien armors are missing entirely.

Here's hoping this can be fixed!

EDIT:

I have also submitted this to the bug tracker after I found it ^^'

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