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Topics - lx_ufoforum

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Work In Progress / Better graphics guide /* OBSOLETE */
« on: March 14, 2014, 06:58:52 am »
/* OpenXCom has been made good enough to be set from within the game. Use latest version and enjoy. This guide is no longer needed */
/* Gallery link and its content no longer exist */

I was playing with my graphics and I came up with something that looks cool to me. so I share a "how to" for those that might be interested.
Preview: gallery (make sure to view images in full size)
Game version: openxcom_git_master_2014_03_13_1348.zip - built 2014-03-13 12:53
My screen: 23'' LCD 1920x1080 monitor
My OS: Windows

You need to edit options.cfg file in one of the following locations (depending on your OS): user folder
useScaleFilter: false
useOpenGLSmoothing: true
useOpenGLShader: Shaders/SABR.OpenGL.shader
useOpenGL: true
useHQXFilter: false
fullscreen: true
displayWidth: 1920
displayHeight: 1080
baseYResolution: 405
baseXResolution: 720

Adding antialiasing to transparent textures from GPU driver has blurring effect and consumes huge amount of processing power so make sure it is off.

Attached is a save file and a screenshot for comparing results to mine. center the image on TARGET 1 and use F12 for screenshot (ss is saved where the options.cfg file is)

For those that do not use native 1080p(FullHD) resolution:
The trick is to edit the file with your native resolution and use baseresolution scaling until things start to look too small for comfort. also baseresolution must be scaled with the right aspect ratio of your screen (16:10, 16:9, 4:5... whatever it is. x/y) so that you use all of your screen space(no black borders). Ask for help if needed. I will gladly try to help.

For those that does not use LCD monitor, have deteriorated eyesight, have an old hardware, have different preference or endless other reasons to disagree... well... have it your way and please do not post your preferences irrelative to the subject of this guide. makes me angry :) I have previews. Look at them. If you don't like them or they cannot* work for you, move along.

edit1: added some clarifications for the general public and removed obsolete personal thoughts
edit2: added notice that the content is no longer useful and a link is dead

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