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Topics - Empiro

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OpenXcom Extended / Any way to tell what facing was hit?
« on: January 08, 2021, 10:18:58 am »
Like in the way of debug logs or so on (I don't mind reading off a text file log or something)? I've been playing X-Com and various mods on and off for many years, but since playing the latest OXCE with X-Com Files, I feel like my soldiers' side armors are getting hit way more when I'm facing the target (even when it's zero-offset directly in front). Just being slightly higher than the enemy (1 elevation higher, but many tiles away) results in the under armor getting hit often.

I'm aware that at times, your sides can get hit even when getting shot from the front, but I feel that lately, it happens way more often than it used to. I also realize that there's a certain amount of confirmation bias at play here (if I get hit but don't get hurt, it probably hit the front armor, and it wouldn't have damaged the armor, so I can't tell where it hit). Still, it'd be nice to be able to see and confirm this. If there isn't a way yet, but it can be done with a relatively simple script, I can probably figure it out if someone points me in the right direction. Thanks in advance.

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Open Feedback / Aliens too passive?
« on: January 16, 2014, 03:56:06 am »
Hi all, I've been playing the nightly build (1/11 build), and one thing I've noticed is that the aliens barely do anything at the strategic level.

I've played all the way to June at the veteran difficulty, and it seems like the only thing I encounter are Floater scout UFOs. I see Sectoids now and then (scouts mostly), had one Snakeman terror mission, and 0 encounters with Mutons whatsoever.

Other than a Floater battleship on retaliation mission that flies around Asia (not very close to my base), I think I've only seen 2 medium sized UFOs (abductor class). In addition, I think I've only seen a UFO landed once (and it took off before I could assault it).

Pretty much the only missions I see aliens doing are research, abduction and terror. I haven't seen a single UFO on infiltration or base (might have been one on harvest, but not sure). I took a look at my save games, and it pretty much bears out what I said above -- nothing but sectoid and floater research/abduction/retaliation missions and 1 snakeman terror mission.

Maybe I've been just lucky to not get tons of infiltration and other missions, but it just feels like in the original X-Com the aliens are way more aggressive (or at least diverse) with their mission types. Basically, in my game, I'm bored -- I've researched almost everything, but barely have any elerium to build stuff, and I haven't even had the chance to capture a psionic sectoid to start my psi project.

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