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Topics - CaptainMagicono

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Programming / OpenTFTD Question
« on: November 17, 2014, 06:11:14 am »
Hey, this might not be the right place to ask this, but is there any part of this forum that is being devoted to covering OpenTFTD development? I have tried to play Xcomutiled TFTD, but I have been far too spoiled by the comforts and conveniences of OpenXcom to not cring every time I need to move an aquanaut at the speed of frozen tar.

Thanks.

2
Open Feedback / Any way to disable Psi for both aliens and X-com?
« on: August 02, 2014, 10:00:05 am »
I have recently been watching a lets play of TFTD and the player had disabled Psi abilities entirely with XcomUtil. While many may not agree with this action, I do

agree that after a point Psi actually takes away from the fun and tactics of the game. I am wondering if there is a way to disable Psi in this way with Openxcom?

Thanks.

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