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Troubleshooting / Without any equipment, weight is 6?
« on: October 05, 2013, 09:24:08 pm »
Previous thread:
https://openxcom.org/forum/index.php/topic,1107.0.html

I'd like to reopen this.

I'm quite certain that this is incorrect. The base weight for an unloaded soldier should be 0.

The source of confusion is that Vanilla X-Com suffers from bugs tracking ammo weight. Scroll down to the section for "displaced ammo weight". Basically whenever you dropped a loaded gun you would still be incorrectly tracked as carrying the ammo for weight purposes. This would make it appear that you had extra weight even when stripping yourself of all inventory items. Unloading the gun before dropping it would update your weight correctly and you would end up with 0 weight for an empty inventory.

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Troubleshooting / Bug with Stun Rods/Stunning Aliens
« on: September 23, 2013, 11:39:28 pm »
Open Xcom seems to not be properly checking whether Aliens should enter a stunned state immediately after being hit with a stun rod, instead waiting until the Alien turn comes up or after the Alien acts (i.e. reaction shot). See attached savegame. The soldiers on the right can poke the alien as many times as they like, but it won't collapse until it either fires a reaction shot at the soldier/tank on the left or the alien turn starts. Using latest nightly build.

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