Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - sable

Pages: [1]
1
Work In Progress / Necromunda Enforcers
« on: April 13, 2023, 07:28:10 pm »
Working on my Necromunda mod and felt like sharing this sneak peek at the Palanite Enforcer gang :)

Some Palanite Subjugators with their vigilance pattern assault shields!

2
Help / What is rank, from the units: ruleset, used for?
« on: April 11, 2023, 01:20:34 pm »
As I understand the alienDeployments: ruleset uses the race's index rank value from 0-7, and the name of the unit in its inventory is its units: id string, so where does the rank string defined in alienRaces: come up or what is it used for?

3
Hi! I've created one soldier transformation that is a prerequisite for another transformation that clones them, however, the clone then does not have that prerequisite transformation applied to them. The clone would have to have that prerequisite transformation applied to them in turn, which doesn't thematically make sense for the mod I'm working on.

Am I possibly missing a way that this can be done, so that the new cloned soldier retains all the transformations the soldier being cloned underwent? Thanks!

Pages: [1]